Ok A Question For Sgn
spritekeyfinder Date: Monday, 2012-04-30, 7:40 PM | Message # 16
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sgn_15 , i don't get how to make kameha and helpers....
KIX Date: Monday, 2012-04-30, 7:43 PM | Message # 17
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Quote (spritekeyfinder )
sgn_15, i don't get how to make kameha and helpers....
Lol have the same prob but i think i understand it a bit use this tutorial
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
sgn_15 Date: Tuesday, 2012-05-01, 9:23 AM | Message # 18
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then post your stateAdded (2012-05-01, 9:23 AM) ---------------------------------------------
Quote (spritekeyfinder )
sgn_15, i don't get how to make kameha and helpers....
what? i thought you got it working already >.>
spritekeyfinder Date: Tuesday, 2012-05-01, 9:26 AM | Message # 19
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Quote (sgn_15 )
what? i thought you got it working already >.>
yea i did but iam having probs with helpers (does projectil works for it) and the effect
sgn_15 Date: Tuesday, 2012-05-01, 9:33 AM | Message # 20
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yea i did but iam having probs with helpers (does projectil works for it) and the effect
helper codes are better than projectile codes what is your problem? be specific
spritekeyfinder Date: Tuesday, 2012-05-01, 9:56 AM | Message # 21
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Quote (sgn_15 )
what is your problem? be specific
ok now iam making katon and iam having hard time
sgn_15 Date: Tuesday, 2012-05-01, 10:02 AM | Message # 22
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ok now iam making katon and iam having hard time
just do the same goddamn thing you did with the other helper. same thing.
spritekeyfinder Date: Tuesday, 2012-05-01, 10:05 AM | Message # 23
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Quote (sgn_15 )
just do the same goddamn thing you did with the other helper. same thing.
so w8 i will just copy the code you gave me not make a new state of "Call Helper" ? and how will i do the effect?
sgn_15 Date: Tuesday, 2012-05-01, 10:09 AM | Message # 24
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of course you need sprites, anims and adjusted codes according to what and how you want. just think of it THIS WAY: if you have NO sprites, NO anims, NO codes WHAT exactly will mugen show? mugen WON'T produce sprites, anims and codes FOR YOU. you have to give mugen stuff and tell mugen how to use those stuff
spritekeyfinder Date: Tuesday, 2012-05-01, 10:16 AM | Message # 25
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the prob is idon't hav statedef u gave me this codes [State 0, Helper] type = Helper trigger1 = animelem = 1 helpertype = normal ;player name = "Katon" ID = 209 stateno = 209 pos = 39,-13 postype = p1 facing = 1 keyctrl = 0 ownpal = 1 ;supermove ;pausemove size.xscale = 1.0 size.yscale = 1.0 ;ignorehitpause = ;persistent = and this to [State 0, DestroySelf] type = DestroySelf trigger1 = Animtime = 0
sgn_15 Date: Tuesday, 2012-05-01, 10:20 AM | Message # 26
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THIS IS A SAMPLE OF HOW TO CALL HELPER in this example: 430 - player state 431 - helper state Player state helper state
;--------------------------------------------------------------------------- [Statedef 431] type = S movetype= A physics = N juggle = 0 poweradd= 0 ctrl = 0 velset = 0,0 anim = 431 [State 0, 3] type = HitDef trigger1 = timemod = 2,0 attr = S, NA animtype = Light damage = 0 hitflag = MF guardflag = MA priority = 2, Hit pausetime = 0,2 sparkno = -1 sparkxy = -10,65 hitsound = 5,1 guardsound = 6,0 ground.type = High ground.slidetime = 10 ground.hittime = 11 ground.velocity = 0,-3 air.velocity = 0,-3 ground.cornerpush.veloff = 0 air.cornerpush.veloff = 0 down.cornerpush.veloff = 0 guard.cornerpush.veloff = 0 airguard.cornerpush.veloff = 0 [State 0, DestroySelf] type = DestroySelf trigger1 = Animtime = 0
spritekeyfinder Date: Tuesday, 2012-05-01, 10:25 AM | Message # 27
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Quote (sgn_15 )
player state
"call helper" Quote (sgn_15 )
helper state
"action of helper" ??????
sgn_15 Date: Tuesday, 2012-05-01, 10:27 AM | Message # 28
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Quote (spritekeyfinder )
"action of helper" ??????
Quote (spritekeyfinder )
"call helper"
don't use those. i already gave you the things to do
spritekeyfinder Date: Tuesday, 2012-05-01, 10:30 AM | Message # 29
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Quote (sgn_15 )
don't use those. i already gave you the things to do
ok but this pop out
KIX Date: Tuesday, 2012-05-01, 10:30 AM | Message # 30
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Quote (sgn_15 )
don't use those. i already gave you the things to do
Yeaaaaah i understand what u mean u mean that we should take it from the right side tool box yeah then code it like above
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%