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		<title>mugen rare characters</title>
		<link>http://mugencharacters.ucoz.com/</link>
		<description>Forum</description>
		<lastBuildDate>Fri, 31 Aug 2012 23:32:04 GMT</lastBuildDate>
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		<item>
			<title>Help</title>
			<link>https://mugencharacters.ucoz.com/forum/17-7120-1</link>
			<pubDate>Fri, 31 Aug 2012 23:32:04 GMT</pubDate>
			<description>Forum: &lt;a href=&quot;https://mugencharacters.ucoz.com/forum/17&quot;&gt;mugen help and tutorials&lt;/a&gt;&lt;br /&gt;Thread description: Mgssj2. KIX.lol-sama&lt;br /&gt;Thread starter: uzumakiClan&lt;br /&gt;Last message posted by: LordTobykim1106&lt;br /&gt;Number of replies: 6</description>
			<content:encoded>some one can help me code Rasengan, i code but it error &lt;br /&gt; &lt;img src=&quot;http://i1142.photobucket.com/albums/n609/uzusake/error.jpg&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; can someone help me &lt;img src=&quot;http://s102.ucoz.net/sm/1/cry.gif&quot; border=&quot;0&quot; align=&quot;absmiddle&quot; alt=&quot;cry&quot; /&gt; &lt;img src=&quot;http://s102.ucoz.net/sm/1/cry.gif&quot; border=&quot;0&quot; align=&quot;absmiddle&quot; alt=&quot;cry&quot; /&gt; &lt;img src=&quot;http://s102.ucoz.net/sm/1/cry.gif&quot; border=&quot;0&quot; align=&quot;absmiddle&quot; alt=&quot;cry&quot; /&gt; &lt;img src=&quot;http://s102.ucoz.net/sm/1/cry.gif&quot; border=&quot;0&quot; align=&quot;absmiddle&quot; alt=&quot;cry&quot; /&gt;</content:encoded>
			<category>mugen help and tutorials</category>
			<dc:creator>uzumakiClan</dc:creator>
			<guid>https://mugencharacters.ucoz.com/forum/17-7120-1</guid>
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		<item>
			<title>Noobish Problem</title>
			<link>https://mugencharacters.ucoz.com/forum/17-7146-1</link>
			<pubDate>Fri, 31 Aug 2012 23:32:00 GMT</pubDate>
			<description>Forum: &lt;a href=&quot;https://mugencharacters.ucoz.com/forum/17&quot;&gt;mugen help and tutorials&lt;/a&gt;&lt;br /&gt;Thread description: I Knw But Trust Me It Doesnt Work&lt;br /&gt;Thread starter: KIX&lt;br /&gt;Last message posted by: LordTobykim1106&lt;br /&gt;Number of replies: 2</description>
			<content:encoded>Ok Ive Tried The Walk Sound But Still It Fucking Doesnt Work &lt;br /&gt; How Can I Fix It Anyone Helpppp &lt;br /&gt; The Code Is &lt;br /&gt; [State 0, PlaySnd] &lt;br /&gt; type = PlaySnd &lt;br /&gt; trigger1 = AnimElem = 1 &lt;br /&gt; value = S1,0 &lt;br /&gt; volume = 100 &lt;br /&gt; channel = -1 &lt;br /&gt; ;lowpriority = -1 &lt;br /&gt; freqmul = 1.0 &lt;br /&gt; loop = 0 &lt;br /&gt; pan = 0</content:encoded>
			<category>mugen help and tutorials</category>
			<dc:creator>KIX</dc:creator>
			<guid>https://mugencharacters.ucoz.com/forum/17-7146-1</guid>
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		<item>
			<title>Help</title>
			<link>https://mugencharacters.ucoz.com/forum/17-7113-1</link>
			<pubDate>Fri, 31 Aug 2012 23:31:53 GMT</pubDate>
			<description>Forum: &lt;a href=&quot;https://mugencharacters.ucoz.com/forum/17&quot;&gt;mugen help and tutorials&lt;/a&gt;&lt;br /&gt;Thread description: Umm Ace,Lol-Sama,Ace-Sama,Websta,Mgssj2 Anyone Except Sgn&lt;br /&gt;Thread starter: KIX&lt;br /&gt;Last message posted by: LordTobykim1106&lt;br /&gt;Number of replies: 8</description>
			<content:encoded>Ok How Do U Code Something Like &lt;br /&gt; A Char Uses A Slash With His Sword And The Enemy Goes Far Away</content:encoded>
			<category>mugen help and tutorials</category>
			<dc:creator>KIX</dc:creator>
			<guid>https://mugencharacters.ucoz.com/forum/17-7113-1</guid>
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		<item>
			<title>help me agian for Rasengan</title>
			<link>https://mugencharacters.ucoz.com/forum/17-7173-1</link>
			<pubDate>Fri, 31 Aug 2012 23:31:49 GMT</pubDate>
			<description>Forum: &lt;a href=&quot;https://mugencharacters.ucoz.com/forum/17&quot;&gt;mugen help and tutorials&lt;/a&gt;&lt;br /&gt;Thread description: plasea help me&lt;br /&gt;Thread starter: uzumakiClan&lt;br /&gt;Last message posted by: LordTobykim1106&lt;br /&gt;Number of replies: 1</description>
			<content:encoded>in last time, i say Rasengan is work on M.U.G.E.N, but still a litter error, the error is, i add the rasengan effect in the character but it&apos;s invisible, meant a can&apos;t see the effect in M.U.G.E.N &lt;br /&gt; this is the pic &lt;br /&gt; &lt;!--uSpoiler--&gt;&lt;div class=&quot;uSpoilerClosed&quot; id=&quot;uSpoiler6f68p9&quot;&gt;&lt;div class=&quot;uSpoilerButBl&quot;&gt;&lt;input type=&quot;button&quot; class=&quot;uSpoilerButton&quot; onclick=&quot;if($(&apos;#uSpoiler6f68p9&apos;)[0]){if ($(&apos;.uSpoilerText&apos;,$(&apos;#uSpoiler6f68p9&apos;))[0].style.display==&apos;none&apos;){$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoiler6f68p9&apos;))[0].style.display=&apos;&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoiler6f68p9&apos;)).val(&apos;Close spoiler&apos;);$(&apos;#uSpoiler6f68p9&apos;).attr(&apos;class&apos;,&apos;uSpoilerOpened&apos;);}else {$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoiler6f68p9&apos;))[0].style.display=&apos;none&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoiler6f68p9&apos;)).val(&apos;Open spoiler&apos;);$(&apos;#uSpoiler6f68p9&apos;).attr(&apos;class&apos;,&apos;uSpoilerClosed&apos;);}}&quot; value=&quot;Open spoiler&quot;/&gt;&lt;/div&gt;&lt;div class=&quot;uSpoilerText&quot; style=&quot;display:none;&quot;&gt;&lt;!--ust--&gt;&lt;img src=&quot;http://neuropod.net/imagehost/uploads/c0f7bafadfd24ae3ad0f7097106b2e94.PNG&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt;&lt;!--/ust--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uSpoiler--&gt; &lt;br /&gt; can some one help me</content:encoded>
			<category>mugen help and tutorials</category>
			<dc:creator>uzumakiClan</dc:creator>
			<guid>https://mugencharacters.ucoz.com/forum/17-7173-1</guid>
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		<item>
			<title>OK This Is Stupid But Atleast Im Trying To Understand</title>
			<link>https://mugencharacters.ucoz.com/forum/17-7175-1</link>
			<pubDate>Fri, 31 Aug 2012 23:31:45 GMT</pubDate>
			<description>Forum: &lt;a href=&quot;https://mugencharacters.ucoz.com/forum/17&quot;&gt;mugen help and tutorials&lt;/a&gt;&lt;br /&gt;Thread description: &quot;Time&quot;&lt;br /&gt;Thread starter: KIX&lt;br /&gt;Last message posted by: LordTobykim1106&lt;br /&gt;Number of replies: 6</description>
			<content:encoded>I Do Understand Time But The Confusion Is That I Dont Get It In Cmd &lt;br /&gt; Like Someone Coded A Combo Like : &lt;br /&gt; ; Combo 1 &lt;br /&gt; [State -1, Combo 1] &lt;br /&gt; type = ChangeState &lt;br /&gt; value = *** &lt;br /&gt; triggerall = command = &quot;+&quot; &lt;br /&gt; trigger1 = statetype = S &lt;br /&gt; trigger1 = ctrl &lt;br /&gt; ;---------------------------- &lt;br /&gt; ; Combo 2 &lt;br /&gt; [State -1, Combo 2] &lt;br /&gt; type = ChangeState &lt;br /&gt; value = *** &lt;br /&gt; triggerall = command = &quot;+&quot; &lt;br /&gt; trigger1 = statetype = S &lt;br /&gt; trigger1 = ctrl &lt;br /&gt; trigger1 = stateno = ### &lt;br /&gt; trigger1 = time&gt;= 10&lt;&lt;&lt;&lt;&lt;&lt;So What Is This For</content:encoded>
			<category>mugen help and tutorials</category>
			<dc:creator>KIX</dc:creator>
			<guid>https://mugencharacters.ucoz.com/forum/17-7175-1</guid>
		</item>
		<item>
			<title>Secret</title>
			<link>https://mugencharacters.ucoz.com/forum/17-7176-1</link>
			<pubDate>Fri, 31 Aug 2012 23:31:40 GMT</pubDate>
			<description>Forum: &lt;a href=&quot;https://mugencharacters.ucoz.com/forum/17&quot;&gt;mugen help and tutorials&lt;/a&gt;&lt;br /&gt;Thread description: Hiding character&lt;br /&gt;Thread starter: PortgazHyde&lt;br /&gt;Last message posted by: LordTobykim1106&lt;br /&gt;Number of replies: 5</description>
			<content:encoded>Hi im using Hloader Galaxy 3 Screenpack and i want to hide my character. &lt;br /&gt; I had searched in the net and all of them said that i just need to put my character in &apos;secret&apos; group. &lt;br /&gt; But why i can select the character screen when i scroll to bottom of the select? &lt;br /&gt; And how can i change the position of potrait? &lt;br /&gt; Sorry for asking this noob question &lt;img src=&quot;http://s102.ucoz.net/sm/1/smile.gif&quot; border=&quot;0&quot; align=&quot;absmiddle&quot; alt=&quot;smile&quot; /&gt;</content:encoded>
			<category>mugen help and tutorials</category>
			<dc:creator>PortgazHyde</dc:creator>
			<guid>https://mugencharacters.ucoz.com/forum/17-7176-1</guid>
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			<title>Shading TUT xD</title>
			<link>https://mugencharacters.ucoz.com/forum/17-7179-1</link>
			<pubDate>Fri, 31 Aug 2012 23:31:36 GMT</pubDate>
			<description>Forum: &lt;a href=&quot;https://mugencharacters.ucoz.com/forum/17&quot;&gt;mugen help and tutorials&lt;/a&gt;&lt;br /&gt;Thread description: By the one who Post xD&lt;br /&gt;Thread starter: spritekeyfinder&lt;br /&gt;Last message posted by: LordTobykim1106&lt;br /&gt;Number of replies: 4</description>
			<content:encoded>&lt;!--uSpoiler--&gt;&lt;div class=&quot;uSpoilerClosed&quot; id=&quot;uSpoilerztb6uh&quot;&gt;&lt;div class=&quot;uSpoilerButBl&quot;&gt;&lt;input type=&quot;button&quot; class=&quot;uSpoilerButton&quot; onclick=&quot;if($(&apos;#uSpoilerztb6uh&apos;)[0]){if ($(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerztb6uh&apos;))[0].style.display==&apos;none&apos;){$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerztb6uh&apos;))[0].style.display=&apos;&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilerztb6uh&apos;)).val(&apos;Close spoiler&apos;);$(&apos;#uSpoilerztb6uh&apos;).attr(&apos;class&apos;,&apos;uSpoilerOpened&apos;);}else {$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerztb6uh&apos;))[0].style.display=&apos;none&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilerztb6uh&apos;)).val(&apos;Open spoiler&apos;);$(&apos;#uSpoilerztb6uh&apos;).attr(&apos;class&apos;,&apos;uSpoilerClosed&apos;);}}&quot; value=&quot;Open spoiler&quot;/&gt;&lt;/div&gt;&lt;div class=&quot;uSpoilerText&quot; style=&quot;display:none;&quot;&gt;&lt;!--ust--&gt; &lt;img src=&quot;http://neuropod.net/imagehost/uploads/1f072ba390aff7fe0fd121657c3297b7.PNG&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;!--/ust--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uSpoiler--&gt; &lt;br /&gt; hope it helps xD</content:encoded>
			<category>mugen help and tutorials</category>
			<dc:creator>spritekeyfinder</dc:creator>
			<guid>https://mugencharacters.ucoz.com/forum/17-7179-1</guid>
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		<item>
			<title>How to COde Special SNG!!!!!!!!!</title>
			<link>https://mugencharacters.ucoz.com/forum/17-7204-1</link>
			<pubDate>Fri, 31 Aug 2012 23:31:32 GMT</pubDate>
			<description>Forum: &lt;a href=&quot;https://mugencharacters.ucoz.com/forum/17&quot;&gt;mugen help and tutorials&lt;/a&gt;&lt;br /&gt;Thread description: Projectile or Helper&lt;br /&gt;Thread starter: spritekeyfinder&lt;br /&gt;Last message posted by: LordTobykim1106&lt;br /&gt;Number of replies: 27</description>
			<content:encoded>Anyways it would be easier If SNG speak tagalog but Anyone Help!!!</content:encoded>
			<category>mugen help and tutorials</category>
			<dc:creator>spritekeyfinder</dc:creator>
			<guid>https://mugencharacters.ucoz.com/forum/17-7204-1</guid>
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		<item>
			<title>Mugen Scale?</title>
			<link>https://mugencharacters.ucoz.com/forum/17-7188-1</link>
			<pubDate>Fri, 31 Aug 2012 23:31:28 GMT</pubDate>
			<description>Forum: &lt;a href=&quot;https://mugencharacters.ucoz.com/forum/17&quot;&gt;mugen help and tutorials&lt;/a&gt;&lt;br /&gt;Thread starter: x47aksphlecks&lt;br /&gt;Last message posted by: LordTobykim1106&lt;br /&gt;Number of replies: 4</description>
			<content:encoded>Hi everyone im having a PROBLEM IM SURE MOST OF YOU ARE HAVING. Im stuck between Winmugen and Mugen 1.0 and cant decide which is easier to fix. Im using the lo-res mvc superhero chars on Winmugen in (Software) mode were it looks widescreen but the chars are too big and sit funny on the stages. So i altered the stages topscale and made it .6 now the characters look tighter/smaller and sit right on the stage but most of the effects, projectiles and character intro&apos;s all remain HUGE. Ive tried Mugen 1.0 aswell and the STAGE SCALE doesn&apos;t work , and when i change the resoloution it gets way too small and when i change the local coord the STAGE is right size but chars are still huge. Of course you can change the Character scale but then i run into the projectile and explosion problem were they dont scale and remain huge. I have over 100 chars so finding all projectiles and effects couldnt be done in a lifetime. and Winmugen Plus has more problems than winmugen and mugen put together. So any information on a good resoloution were the characters are tight without the default 1.0 scale of intro&apos;s, explosion&apos;s,projectiles ect. it seems like i seen some video&apos;s on youtube were people got there mugen lookin perfect and all scaled to one size but could just be good editing if if you have figured this out please let me know im dying for a good setup, sick of wolvorine coming outin his intro double the size of hulk then when we fight he comes runnin out 1/3 the size GRRRRRR....Thanks much ANDREW</content:encoded>
			<category>mugen help and tutorials</category>
			<dc:creator>x47aksphlecks</dc:creator>
			<guid>https://mugencharacters.ucoz.com/forum/17-7188-1</guid>
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			<title>Make Secret Char</title>
			<link>https://mugencharacters.ucoz.com/forum/17-6846-1</link>
			<pubDate>Fri, 31 Aug 2012 23:31:24 GMT</pubDate>
			<description>Forum: &lt;a href=&quot;https://mugencharacters.ucoz.com/forum/17&quot;&gt;mugen help and tutorials&lt;/a&gt;&lt;br /&gt;Thread starter: ZerX&lt;br /&gt;Last message posted by: LordTobykim1106&lt;br /&gt;Number of replies: 18</description>
			<content:encoded>Ok... this is a short and easy tutorial for how to make a secret char that cannot be selected in the char selection screen, but will still appear as a boss in arcade. It&apos;s something that you all might know, but I found it reasonable to post it here. &lt;br /&gt;&lt;br /&gt; This is what you need to do: &lt;br /&gt;&lt;br /&gt; Let&apos;s just think I&apos;ll make FG-MSasuke a secret char. Make a screenpack with rows and columns behind the resolution of the screen, rows and columns that won&apos;t appear in the select screen. Like this: &lt;br /&gt;&lt;br /&gt; &lt;span style=&quot;color:purple&quot;&gt;(1)&lt;/span&gt;&lt;span style=&quot;color:yellow&quot;&gt;(2)(3)(4)(5)&lt;/span&gt;&lt;span style=&quot;color:purple&quot;&gt;(6)&lt;/span&gt; &lt;br /&gt; &lt;span style=&quot;color:purple&quot;&gt;(7)&lt;/span&gt;&lt;span style=&quot;color:yellow&quot;&gt;(8)(9)(0)(a)&lt;/span&gt;&lt;span style=&quot;color:purple&quot;&gt;(s)&lt;/span&gt; &lt;br /&gt; &lt;span style=&quot;color:red&quot;&gt;(d)&lt;/span&gt;&lt;span style=&quot;color:purple&quot;&gt;(g)(h)(k)(q)(p)&lt;/span&gt; &lt;br /&gt;&lt;br /&gt; Now this is what colors indicate: &lt;br /&gt; &lt;span style=&quot;color:purple&quot;&gt;Purple&lt;/span&gt; - Empty slots that don&apos;t appear in the char select screen &lt;br /&gt; &lt;span style=&quot;color:yellow&quot;&gt;Yellow&lt;/span&gt; - Slots with chars that will appear in the select screen &lt;br /&gt; &lt;span style=&quot;color:red&quot;&gt;Red&lt;/span&gt; - FG-MSasuke as secret char &lt;br /&gt;&lt;br /&gt; This is how it will look in the select.def &lt;br /&gt; &lt;!--uSpoiler--&gt;&lt;div class=&quot;uSpoilerClosed&quot; id=&quot;uSpoilerCo4B1N&quot;&gt;&lt;div class=&quot;uSpoilerButBl&quot;&gt;&lt;input type=&quot;button&quot; class=&quot;uSpoilerButton&quot; onclick=&quot;if($(&apos;#uSpoilerCo4B1N&apos;)[0]){if ($(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerCo4B1N&apos;))[0].style.display==&apos;none&apos;){$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerCo4B1N&apos;))[0].style.display=&apos;&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilerCo4B1N&apos;)).val(&apos;Close spoiler&apos;);$(&apos;#uSpoilerCo4B1N&apos;).attr(&apos;class&apos;,&apos;uSpoilerOpened&apos;);}else {$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerCo4B1N&apos;))[0].style.display=&apos;none&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilerCo4B1N&apos;)).val(&apos;Open spoiler&apos;);$(&apos;#uSpoilerCo4B1N&apos;).attr(&apos;class&apos;,&apos;uSpoilerClosed&apos;);}}&quot; value=&quot;Open spoiler&quot;/&gt;&lt;/div&gt;&lt;div class=&quot;uSpoilerText&quot; style=&quot;display:none;&quot;&gt;&lt;!--ust--&gt;&lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Code&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;blank &lt;br /&gt; char name &lt;br /&gt; char name &lt;br /&gt; char name &lt;br /&gt; char name &lt;br /&gt; blank &lt;br /&gt; blank &lt;br /&gt; char name &lt;br /&gt; char name &lt;br /&gt; char name &lt;br /&gt; char name &lt;br /&gt; blank &lt;br /&gt; FG-MSasuke &lt;br /&gt; blank &lt;br /&gt; blank &lt;br /&gt; blank &lt;br /&gt; blank &lt;br /&gt; blank &lt;br /&gt; &lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt;&lt;!--/ust--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uSpoiler--&gt; &lt;br /&gt;&lt;br /&gt; If you make the cursor not to go over empty slots, there won&apos;t be a way to select the FG-MSasuke.</content:encoded>
			<category>mugen help and tutorials</category>
			<dc:creator>ZerX</dc:creator>
			<guid>https://mugencharacters.ucoz.com/forum/17-6846-1</guid>
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