Is It Possible
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KIX | Date: Saturday, 2012-07-28, 1:58 PM | Message # 1 |
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| ok is it possible like in a state like this [StateDef 1001] type = S movetype= A physics = S juggle = 0 velset = 0,0 ctrl = 0 anim = 1001 poweradd = -200 sprpriority = 2
[State 1001, 1] type = HitDef trigger1 = AnimElem = 4 trigger2 = AnimElem = 8 trigger3 = AnimElem = 13 trigger4 = AnimElem = 17 trigger5 = AnimElem = 22 trigger6 = AnimElem = 26 trigger7 = AnimElem = 31 trigger8 = AnimElem = 35 trigger9 = AnimElem = 40 trigger10 = AnimElem = 45 attr = S, NA damage = 5 animtype = Light guardflag = MA hitflag = MAF priority = 0, Hit pausetime = 10, 10 sparkno = 500 sparkxy = -10, -76 hitsound = S5, 2 guardsound = 6, 0 ground.type = High ground.slidetime = 0 ground.hittime = 12 ground.velocity = 0 airguard.velocity = -1.9,-.8 air.type = High air.velocity = -1.4,-3 air.hittime = 12
[State , end] type = ChangeState trigger1 = AnimTime = 0 value = 0 ctrl = 1
[State 0, SuperPause] type = SuperPause trigger1 = AnimElem = 1 time = 20 anim = 1001 sound = S1,0 pos = 0,0 move = 1 movetime = 1 darken = 1 p2defmul = 0 poweradd = 0 unhittable = 1
On trigger10 = AnimElem = 45 How Do I Make The Opponent Go Back Like GroundVelocity But How
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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sgn_15 | Date: Saturday, 2012-07-28, 2:00 PM | Message # 2 |
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| yeah put the superpause after you leave the state.
Quote (KIX) Stop Coding So Fck U
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KIX | Date: Saturday, 2012-07-28, 2:02 PM | Message # 3 |
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| Quote (sgn_15) yeah put the superpause after you leave the state. Quote (KIX) [State , end] type = ChangeState trigger1 = AnimTime = 0 value = 0 ctrl = 1 Quote (KIX) [State 0, SuperPause] type = SuperPause trigger1 = AnimElem = 1 time = 20 anim = 1001 sound = S1,0 pos = 0,0 move = 1 movetime = 1 darken = 1 p2defmul = 0 poweradd = 0 unhittable = 1
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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sgn_15 | Date: Saturday, 2012-07-28, 2:07 PM | Message # 4 |
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| implying mugen reads codes not from top to bottom
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KIX | Date: Saturday, 2012-07-28, 2:10 PM | Message # 5 |
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| Quote (sgn_15) implying mugen reads codes not from top to bottom Do U Mean They Read It From Bottom To Top :O :O :O :O
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Kishor | Date: Saturday, 2012-07-28, 2:16 PM | Message # 6 |
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| KIX, i think he is telling u to put the SuperPause after the StateDef........
....20%....95%
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KIX | Date: Saturday, 2012-07-28, 2:22 PM | Message # 7 |
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| Quote (Kishor) KIX, i think he is telling u to put the SuperPause after the StateDef........ sgn_15,Added (2012-07-28, 2:22 PM) --------------------------------------------- But My Question Is How Can I Make The Last Triggered Punch Use Ground Velocity To Make The Player Go Far Away :\
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Kishor | Date: Saturday, 2012-07-28, 2:30 PM | Message # 8 |
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| Quote (KIX) But My Question Is How Can I Make The Last Triggered Punch Use Ground Velocity To Make The Player Go Far Away :\
Try to make the values higher,and i think u should add Fall to the hitdef.......
....20%....95%
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sgn_15 | Date: Saturday, 2012-07-28, 2:31 PM | Message # 9 |
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| transfer the last trigger to a new hitdef and adjust the hit velocities
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KIX | Date: Saturday, 2012-07-28, 2:32 PM | Message # 10 |
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| Quote (Kishor) Try to make the values higher,and i think u should add Fall to the hitdef...... Tried It Along Time Ago And It Doesnt Work
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Kishor | Date: Saturday, 2012-07-28, 2:34 PM | Message # 11 |
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| KIX, then try wat sgn told above.......
....20%....95%
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KIX | Date: Saturday, 2012-07-28, 2:42 PM | Message # 12 |
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| Quote (sgn_15) transfer the last trigger to a new hitdef and adjust the hit velocities Now Thats A Real Pain In The Ass @_@Added (2012-07-28, 2:42 PM) --------------------------------------------- sgn_15, Thank You Nigger It Worked
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sgn_15 | Date: Saturday, 2012-07-28, 2:48 PM | Message # 13 |
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| Quote (KIX) Now Thats A Real Pain In The Ass @_@ implying my cock is still not in your assAdded (2012-07-28, 2:48 PM) ---------------------------------------------
Quote (KIX) sgn_15, Thank You Nigger It Worked implying i was not sure of whatever the fuck i was saying
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KIX | Date: Saturday, 2012-07-28, 2:54 PM | Message # 14 |
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| Quote (sgn_15) implying my cock is still not in your ass :O Quote (sgn_15) implying i was not sure of whatever the fuck i was saying Naaah im pretty sure u were and im glad that ur helping a dumbfuck like me
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sgn_15 | Date: Saturday, 2012-07-28, 2:56 PM | Message # 15 |
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| you're loving being a fag. yeah a cock is always a pain in the ass
Quote (KIX) Naaah im pretty sure u were and im glad that ur helping a dumbfuck like me yeah "dumb" "fuck" literally
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