sng_15 Explain it
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spritekeyfinder | Date: Monday, 2012-06-11, 5:44 PM | Message # 1 |
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| So what happen
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KIX | Date: Monday, 2012-06-11, 5:52 PM | Message # 2 |
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| Quote (spritekeyfinder) So what happen Can You Give Me The Char?
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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spritekeyfinder | Date: Monday, 2012-06-11, 5:55 PM | Message # 3 |
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| KIX, I don't think I can Fix it ur still not good no offence
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KIX | Date: Monday, 2012-06-11, 5:56 PM | Message # 4 |
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| Quote (spritekeyfinder) KIX, I don't think I can Fix it ur still not good no offence I Knw Just Show Me The Char Ill See To It
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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spritekeyfinder | Date: Monday, 2012-06-11, 5:57 PM | Message # 5 |
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| Quote (KIX) I Knw Just Show Me The Char Ill See To It hmmmmmmmmmm Iwas kinda inventing Code well Ill PM u
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sgn_15 | Date: Monday, 2012-06-11, 6:04 PM | Message # 6 |
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| explain it. i don't have the char
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spritekeyfinder | Date: Monday, 2012-06-11, 6:05 PM | Message # 7 |
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| sgn_15, iPMed U
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sgn_15 | Date: Monday, 2012-06-11, 6:11 PM | Message # 8 |
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| explain the problem. i am busy. i don't like pm. i dont like you giving me char to test. explain the problem
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spritekeyfinder | Date: Monday, 2012-06-11, 6:17 PM | Message # 9 |
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| Quote (sgn_15) explain the problem. i am busy. i don't like pm. i dont like you giving me char to test. explain the problem ok
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sgn_15 | Date: Monday, 2012-06-11, 6:19 PM | Message # 10 |
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| post your superpause
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spritekeyfinder | Date: Monday, 2012-06-11, 6:26 PM | Message # 11 |
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| sgn_15, Only ivent this
Code [Statedef 2000] type = S movetype= A physics = S juggle = 1 poweradd= -2000 ctrl = 0 anim = 2000
[State 0, SuperPause] type = SuperPause trigger1 = AnimTime = 0 time = anim = 2000 sound = S10,0 pos = 0,0 move = 0 movetime = 0 darken = 1 p2defmul = 0 poweradd = 0 unhittable = 1
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KIX | Date: Monday, 2012-06-11, 6:26 PM | Message # 12 |
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| Lol U Really Are A Dummy (no offence) Superpause is for making a effect to your move ur making the earth style thingy then you have to use helper then superpause
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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sgn_15 | Date: Monday, 2012-06-11, 6:30 PM | Message # 13 |
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| Quote (KIX) Superpause is for making a effect to your move fuck no. explod is for effects. superpause is a goddamn pause. isn't it obvious by its name? Quote (spritekeyfinder) time = obviously add a number there
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Omegaxis12 | Date: Monday, 2012-06-11, 6:31 PM | Message # 14 |
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| KIX, i think ur really an arrogant with what you said, u should not make fun of a person because you know his mistake, even i, a newbie laughed at some of your post which can be answered with common sense (though i post some because i'm a newbie)
btw at the topic starter superpuase is used to pause the screen and for you to make your super cooler
Message edited by Omegaxis12 - Monday, 2012-06-11, 6:35 PM |
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spritekeyfinder | Date: Monday, 2012-06-11, 6:33 PM | Message # 15 |
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| Quote (sgn_15) obviously add a number there then it will Work
An can U show me a full Codefor SUPERPAUSE
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