How to code supers ,chakra charge and How to make mugshots
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spritekeyfinder | Date: Friday, 2012-04-27, 8:15 PM | Message # 1 |
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| HELP!!!
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sgn_15 | Date: Friday, 2012-04-27, 8:19 PM | Message # 2 |
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| Quote (spritekeyfinder) How to code supers you mean to be able to add a power cost requirement? Quote (spritekeyfinder) chakra charge click the poweradd in the list on the right of your cns, find it Quote (spritekeyfinder) How to make mugshots is this coding or spriting?
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spritekeyfinder | Date: Friday, 2012-04-27, 8:24 PM | Message # 3 |
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| Quote (sgn_15) you mean to be able to add a power cost requirement? Like hmmm Rasengan others byakugan......... and i don't know what is "you mean to be able to add a power cost requirement?"
Quote (sgn_15) click the poweradd in the list on the right of your cns, find it then the sprite are in the taunt ok whats next
Quote (sgn_15) is this coding or spriting?
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sgn_15 | Date: Friday, 2012-04-27, 8:27 PM | Message # 4 |
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| Quote (spritekeyfinder) and i don't know what is "you mean to be able to add a power cost requirement?" you need power to use a move
Quote (spritekeyfinder) Like hmmm Rasengan others byakugan......... what?
Quote (spritekeyfinder) coding sprite 9000,0 is small pic 9000,1 is big pic
Quote (spritekeyfinder) then the sprite are in the taunt ok whats next ok you should have poweradd in state 195
then change the trigger of your changestate (it is already there) to
command != "hold_s"
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spritekeyfinder | Date: Friday, 2012-04-27, 8:33 PM | Message # 5 |
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| ummm super i mean that will use chakra like rasengan Kameha something like that
Quote (sgn_15) command != "hold_s" should iadd command ! if yes i did something wrong cause the chakra or whatevah won't work
Quote (sgn_15) sprite 9000,0 is small pic 9000,1 is big pic Thx
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N1nYo | Date: Friday, 2012-04-27, 8:36 PM | Message # 6 |
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| Quote (spritekeyfinder) ummm super i mean that will use chakra like rasengan Kameha something like that
everyone of them is different you gotta be specific..........
but if you talking about helpers and projectile thats something else..... i am just dumb as fuck and guessing around so ........
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spritekeyfinder | Date: Friday, 2012-04-27, 8:40 PM | Message # 7 |
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| Quote (N1nYo) helpers and projectile yea something like that
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KIX | Date: Friday, 2012-04-27, 8:44 PM | Message # 8 |
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| Quote (spritekeyfinder) yea something like that could u show me the the animation sprie show me the whole pic of the animation
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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spritekeyfinder | Date: Friday, 2012-04-27, 8:51 PM | Message # 9 |
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| sgn_15, HELP!!!!
Quote (KIX) could u show me the the animation sprie show me the whole pic of the animation nah thx sgn_15, HELP!!!
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sgn_15 | Date: Saturday, 2012-04-28, 9:10 AM | Message # 10 |
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| KIX, N1nYo, god damn it shut the fuck up you two know you won't be of any help to the one asking
Quote (spritekeyfinder) ummm super i mean that will use chakra like rasengan Kameha something like that
yes you need chakra to be able to use a super and chakra will be deducted when you used a super
you do that in cmd and cns
CNS ;--------------------------------------------------------------------------- ; Standing Light Punch ; CNS difficulty: easy [Statedef 200] type = S movetype= A physics = N juggle = 4 poweradd= -1000 ctrl = 0 velset = 0,0 anim = 200
CMD
;--------------------------------------------------------------------------- ; Stand Light Punch [State -1, Stand Light Punch] type = ChangeState value = 200 triggerall = power >= 1000 triggerall = ctrl triggerall = statetype = S trigger1 = command = "x" trigger1 = command != "holddown"
FOLLOW THE EXAMPLE I MADE. it is pretty self-explanatory
Quote (spritekeyfinder) should iadd command ! if yes i did something wrong cause the chakra or whatevah won't work ;--------------------------------------------------------------------------- ; Taunt ; CNS difficulty: easy [Statedef 195] type = S ctrl = 0 anim = 195 velset = 0,0 movetype = I physics = S sprpriority = 2
[State 0, PowerAdd] type = PowerAdd trigger1 = 1 value = 10 ;<----------LOWER THIS VALUE TO SLOW DOWN THE POWER CHARGING
[State 195, 2] type = ChangeState trigger1 = command != "hold_s" value = 0 ctrl = 1
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N1nYo | Date: Saturday, 2012-04-28, 2:03 PM | Message # 11 |
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| Quote (sgn_15) KIX, N1nYo, god damn it shut the fuck up you two know you won't be of any help to the one asking
okay daddy ^^
wtf man ??
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sgn_15 | Date: Saturday, 2012-04-28, 2:04 PM | Message # 12 |
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| Quote (N1nYo) okay daddy ^^
wtf man ?? stop replying asshole
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spritekeyfinder | Date: Sunday, 2012-04-29, 9:25 AM | Message # 13 |
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| Quote (sgn_15) yes you need chakra to be able to use a super and chakra will be deducted when you used a super
you do that in cmd and cns
CNS ;--------------------------------------------------------------------------- ; Standing Light Punch ; CNS difficulty: easy [Statedef 200] type = S movetype= A physics = N juggle = 4 poweradd= -1000 ctrl = 0 velset = 0,0 anim = 200
CMD
;--------------------------------------------------------------------------- ; Stand Light Punch [State -1, Stand Light Punch] type = ChangeState value = 200 triggerall = power >= 1000 triggerall = ctrl triggerall = statetype = S trigger1 = command = "x" trigger1 = command != "holddown"
FOLLOW THE EXAMPLE I MADE. it is pretty self-explanatory sgn_15 umm thx but i mean how to code Helpers to make kameha............. amd others
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sgn_15 | Date: Sunday, 2012-04-29, 10:24 AM | Message # 14 |
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| [State 0, Helper] type = Helper trigger1 = animelem = 1 helpertype = normal ;player name = "kamehameha" ID = 209 stateno = 209 pos = 39,-13 postype = p1 facing = 1 keyctrl = 0 ownpal = 1 ;supermove ;pausemove size.xscale = 1.0 size.yscale = 1.0 ;ignorehitpause = ;persistent =
make a new state for the helper. you SHOULD know what i meant by "new state" by now.
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spritekeyfinder | Date: Sunday, 2012-04-29, 5:22 PM | Message # 15 |
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| Quote (sgn_15) make a new state for the helper. you SHOULD know what i meant by "new state" by now. then? after that
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