ok damage won't
|
|
sgn_15 | Date: Friday, 2012-04-27, 7:42 AM | Message # 46 |
God
Group: contributor
Messages: 2518
Awards: 4
Reputation: 31
Reproofs: 0%
Status: Offline
| Quote (spritekeyfinder) does this mean that this is the code yes just add the hitdef in 201 and 202 but you still need to add 201 and 202 in the animations
|
|
| |
spritekeyfinder | Date: Friday, 2012-04-27, 7:44 AM | Message # 47 |
Angel
Group: contributor
Messages: 1396
Awards: 0
Reputation: 8
Reproofs: 0%
Status: Offline
| Quote (sgn_15) but you still need to add 201 and 202 in the animations so that means ill add new attack sprites ? so i can make combo
|
|
| |
sgn_15 | Date: Friday, 2012-04-27, 7:52 AM | Message # 48 |
God
Group: contributor
Messages: 2518
Awards: 4
Reputation: 31
Reproofs: 0%
Status: Offline
| Quote (spritekeyfinder) so that means ill add new attack sprites ? so i can make combo yes in animations, otherwise states 201 and 202 mean nothing
also, change the anim = 200 in states 201 and 202 to 201 and 202. that means they will use your new attack anims
|
|
| |
spritekeyfinder | Date: Friday, 2012-04-27, 7:57 AM | Message # 49 |
Angel
Group: contributor
Messages: 1396
Awards: 0
Reputation: 8
Reproofs: 0%
Status: Offline
| Quote (sgn_15) yes in animations, otherwise states 201 and 202 mean nothing
also, change the anim = 200 in states 201 and 202 to 201 and 202. that means they will use your new attack anims It work
but here last question : why does my char keep backing when it hits?
|
|
| |
sgn_15 | Date: Friday, 2012-04-27, 8:03 AM | Message # 50 |
God
Group: contributor
Messages: 2518
Awards: 4
Reputation: 31
Reproofs: 0%
Status: Offline
| Quote (spritekeyfinder) : why does my char keep backing when it hits? what do you mean by "backing" ?
|
|
| |
XenoTehNoob | Date: Friday, 2012-04-27, 8:04 AM | Message # 51 |
Angel
Group: Blocked
Messages: 1083
Awards: 2
Reputation: 8
Reproofs: 0%
Status: Offline
| sgn_15, I think she is taking about knockback.
|
|
| |
spritekeyfinder | Date: Friday, 2012-04-27, 8:05 AM | Message # 52 |
Angel
Group: contributor
Messages: 1396
Awards: 0
Reputation: 8
Reproofs: 0%
Status: Offline
| Quote (sgn_15) what do you mean by "backing" ? when i punch another char my char backs and i can't do the combo smothley
|
|
| |
sgn_15 | Date: Friday, 2012-04-27, 8:08 AM | Message # 53 |
God
Group: contributor
Messages: 2518
Awards: 4
Reputation: 31
Reproofs: 0%
Status: Offline
| Quote (spritekeyfinder) when i punch another char my char backs and i can't do the combo smothley i think it is the opponent being pushed away, not you
ground.velocity = -1.2,0 air.velocity = -1.2,0
look at those two in hitdef, the format is x, y
positive x will pull enemy towards you positive y will slam enemy downwards (although it is useless if attack does not make enemy fall)
negative of x and y will make them go their opposite directions
0,0 obviously means no movement for x and y
|
|
| |
spritekeyfinder | Date: Friday, 2012-04-27, 8:14 AM | Message # 54 |
Angel
Group: contributor
Messages: 1396
Awards: 0
Reputation: 8
Reproofs: 0%
Status: Offline
| Quote (sgn_15) i think it is the opponent being pushed away, not you
ground.velocity = -1.2,0 air.velocity = -1.2,0
look at those two in hitdef, the format is x, y
positive x will pull enemy towards you positive y will slam enemy downwards (although it is useless if attack does not make enemy fall)
negative of x and y will make them go their opposite directions
0,0 obviously means no movement for x and y which means what should i put in
ground.velocity and air.velocity
|
|
| |
sgn_15 | Date: Friday, 2012-04-27, 8:17 AM | Message # 55 |
God
Group: contributor
Messages: 2518
Awards: 4
Reputation: 31
Reproofs: 0%
Status: Offline
| Quote (spritekeyfinder) which means what should i put in
ground.velocity and air.velocity already explained what the format and values mean it is your turn to experiment and ehem, it is your char, not mine, so code how you want it to work
|
|
| |
spritekeyfinder | Date: Friday, 2012-04-27, 8:26 AM | Message # 56 |
Angel
Group: contributor
Messages: 1396
Awards: 0
Reputation: 8
Reproofs: 0%
Status: Offline
| Quote (sgn_15) already explained what the format and values mean it is your turn to experiment and ehem, it is your char, not mine, so code how you want it to work w8 well its numbers right xD like -5 and 5Added (2012-04-27, 8:26 AM) --------------------------------------------- sgn_15, THANK YOU SO MUCH
|
|
| |
sgn_15 | Date: Friday, 2012-04-27, 8:32 AM | Message # 57 |
God
Group: contributor
Messages: 2518
Awards: 4
Reputation: 31
Reproofs: 0%
Status: Offline
| Quote (spritekeyfinder) sgn_15, THANK YOU SO MUCH so you got your 3 hit combo working now?
|
|
| |
spritekeyfinder | Date: Friday, 2012-04-27, 8:36 AM | Message # 58 |
Angel
Group: contributor
Messages: 1396
Awards: 0
Reputation: 8
Reproofs: 0%
Status: Offline
| Quote (sgn_15) so you got your 3 hit combo working now? Yea!
|
|
| |