How do i make combos
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KIX | Date: Wednesday, 2012-04-18, 1:42 PM | Message # 1 |
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| Thread Name And Description says it
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sgn_15 | Date: Wednesday, 2012-04-18, 4:21 PM | Message # 2 |
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| cmd
;--------------------------------------------------------------------------- ; Stand Light Punch [State -1, Stand Light Punch] type = ChangeState value = 200 triggerall = ctrl triggerall = statetype = S trigger1 = command = "x" trigger1 = command != "holddown"
;--------------------------------------------------------------------------- ;STATE 201 [State -1] type = ChangeState value = 201 triggerall = statetype = S triggerall = animelemtime(3) >= 0 && stateno = 200 && movecontact trigger1 = command = "x" trigger1 = command != "holddown"
;--------------------------------------------------------------------------- ;STATE 202 [State -1] type = ChangeState value = 202 triggerall = statetype = S triggerall = animelemtime(3) >= 0 && stateno = 201 && movecontact trigger1 = command = "x" trigger1 = command != "holddown"
then in cns just have states for 200, 201 and 202
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KIX | Date: Wednesday, 2012-04-18, 4:35 PM | Message # 3 |
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| Quote (sgn_15) 200, 201 and 202 How do i do that on cmd doing it on cns is easy but i never tried cmd(except projectile)Added (2012-04-18, 4:35 PM) ---------------------------------------------
Quote (sgn_15) cmd
;--------------------------------------------------------------------------- ; Stand Light Punch [State -1, Stand Light Punch] type = ChangeState value = 200 triggerall = ctrl triggerall = statetype = S trigger1 = command = "x" trigger1 = command != "holddown"
;--------------------------------------------------------------------------- ;STATE 201 [State -1] type = ChangeState value = 201 triggerall = statetype = S triggerall = animelemtime(3) >= 0 && stateno = 200 && movecontact trigger1 = command = "x" trigger1 = command != "holddown"
;--------------------------------------------------------------------------- ;STATE 202 [State -1] type = ChangeState value = 202 triggerall = statetype = S triggerall = animelemtime(3) >= 0 && stateno = 201 && movecontact trigger1 = command = "x" trigger1 = command != "holddown"
then in cns just have states for 200, 201 and 202
Ok could u show me a picture of how to do it
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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sgn_15 | Date: Wednesday, 2012-04-18, 5:01 PM | Message # 4 |
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| dumbass i gave you codes, you can copy fucking paste fucking codes Added (2012-04-18, 5:01 PM) ---------------------------------------------
Quote (KIX) doing it on cns is easy but i never tried cmd(except projectile) projectile is done in cns derpy derp
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KIX | Date: Wednesday, 2012-04-18, 5:05 PM | Message # 5 |
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| But were do i put it on cns 0__0
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sgn_15 | Date: Wednesday, 2012-04-18, 5:09 PM | Message # 6 |
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| i said the codes i gave you were for CMD
then make states for the used states in cns
the problem is, YOU NEED TO UNDERSTAND THE CODES, like what they mean and shit and stuff, not just paste it without understanding
like i said to you and to tons of coders before, read your mugen docs.
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KIX | Date: Wednesday, 2012-04-18, 5:13 PM | Message # 7 |
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| Quote (sgn_15) read your mugen docs. Like i said to u tons of time i dont have the mugen doc and i understood the cmd thingy but the states.....what do i have to do
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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sgn_15 | Date: Wednesday, 2012-04-18, 5:17 PM | Message # 8 |
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| Quote (KIX) i dont have the mugen doc dont give me that bullshit. download the basic mugen again.
and no. if you really understood the codes i gave you, you know what you need in cns
i already told you that you need to make new states for 200, 201 and 202 (at least from my example)
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KIX | Date: Wednesday, 2012-04-18, 5:26 PM | Message # 9 |
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| Quote (sgn_15) make new states Show me one example
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sgn_15 | Date: Wednesday, 2012-04-18, 5:29 PM | Message # 10 |
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| Quote (KIX) Show me one example same shit as the problem you had for the helper. you still don't know what a state is?Added (2012-04-18, 5:29 PM) --------------------------------------------- this is a state
Code [Statedef ####] type = S movetype= A physics = S juggle = 0 poweradd= 0 ctrl = 0 velset = 0,0 anim = ###
everything after that code means they are part of the state
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KIX | Date: Wednesday, 2012-04-18, 5:36 PM | Message # 11 |
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| Quote (sgn_15)
everything after that code means they are part of the state so i have to add 200,201,202 sAdded (2012-04-18, 5:36 PM) --------------------------------------------- SGN look at this
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sgn_15 | Date: Wednesday, 2012-04-18, 5:39 PM | Message # 12 |
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| you already had that problem long ago. it said you lack state controller, so GIVE IT A STATE CONTROLLER
also, you did not changed the anim value, both are 200
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KIX | Date: Wednesday, 2012-04-18, 5:45 PM | Message # 13 |
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| Quote (sgn_15) GIVE IT A STATE CONTROLLER HOW DO I DO THAT
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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sgn_15 | Date: Wednesday, 2012-04-18, 5:47 PM | Message # 14 |
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| Quote (KIX) HOW DO I DO THAT listen, i already told you so many times. those things you can double click on the right side of the cns are called state controllers. FUCKING ALL OF THEM.
take a look at them. and you still have not read your mugen docs. they have explanations for ALL OF THEM
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KIX | Date: Wednesday, 2012-04-18, 6:04 PM | Message # 15 |
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| =___= I added hit def but it still show this
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