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How do i make combos
KIXDate: Wednesday, 2012-04-18, 1:42 PM | Message # 1
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Thread Name And Description says it

http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
 
sgn_15Date: Wednesday, 2012-04-18, 4:21 PM | Message # 2
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cmd

;---------------------------------------------------------------------------
; Stand Light Punch
[State -1, Stand Light Punch]
type = ChangeState
value = 200
triggerall = ctrl
triggerall = statetype = S
trigger1 = command = "x"
trigger1 = command != "holddown"

;---------------------------------------------------------------------------
;STATE 201
[State -1]
type = ChangeState
value = 201
triggerall = statetype = S
triggerall = animelemtime(3) >= 0 && stateno = 200 && movecontact
trigger1 = command = "x"
trigger1 = command != "holddown"

;---------------------------------------------------------------------------
;STATE 202
[State -1]
type = ChangeState
value = 202
triggerall = statetype = S
triggerall = animelemtime(3) >= 0 && stateno = 201 && movecontact
trigger1 = command = "x"
trigger1 = command != "holddown"

then in cns just have states for 200, 201 and 202


 
KIXDate: Wednesday, 2012-04-18, 4:35 PM | Message # 3
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Quote (sgn_15)
200, 201 and 202

How do i do that on cmd
doing it on cns is easy but i never tried cmd(except projectile)

Added (2012-04-18, 4:35 PM)
---------------------------------------------

Quote (sgn_15)
cmd

;---------------------------------------------------------------------------
; Stand Light Punch
[State -1, Stand Light Punch]
type = ChangeState
value = 200
triggerall = ctrl
triggerall = statetype = S
trigger1 = command = "x"
trigger1 = command != "holddown"

;---------------------------------------------------------------------------
;STATE 201
[State -1]
type = ChangeState
value = 201
triggerall = statetype = S
triggerall = animelemtime(3) >= 0 && stateno = 200 && movecontact
trigger1 = command = "x"
trigger1 = command != "holddown"

;---------------------------------------------------------------------------
;STATE 202
[State -1]
type = ChangeState
value = 202
triggerall = statetype = S
triggerall = animelemtime(3) >= 0 && stateno = 201 && movecontact
trigger1 = command = "x"
trigger1 = command != "holddown"

then in cns just have states for 200, 201 and 202


Ok could u show me a picture of how to do it


http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
 
sgn_15Date: Wednesday, 2012-04-18, 5:01 PM | Message # 4
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dumbass i gave you codes, you can copy fucking paste fucking codes

Added (2012-04-18, 5:01 PM)
---------------------------------------------

Quote (KIX)
doing it on cns is easy but i never tried cmd(except projectile)

projectile is done in cns derpy derp


 
KIXDate: Wednesday, 2012-04-18, 5:05 PM | Message # 5
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But were do i put it on cns 0__0

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sgn_15Date: Wednesday, 2012-04-18, 5:09 PM | Message # 6
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i said the codes i gave you were for CMD

then make states for the used states in cns

the problem is, YOU NEED TO UNDERSTAND THE CODES, like what they mean and shit and stuff, not just paste it without understanding

like i said to you and to tons of coders before, read your mugen docs.


 
KIXDate: Wednesday, 2012-04-18, 5:13 PM | Message # 7
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Quote (sgn_15)
read your mugen docs.

Like i said to u tons of time
i dont have the mugen doc
and i understood the cmd thingy
but the states.....what do i have to do


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sgn_15Date: Wednesday, 2012-04-18, 5:17 PM | Message # 8
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Quote (KIX)
i dont have the mugen doc

dont give me that bullshit. download the basic mugen again.

and no. if you really understood the codes i gave you, you know what you need in cns

i already told you that you need to make new states for 200, 201 and 202 (at least from my example)


 
KIXDate: Wednesday, 2012-04-18, 5:26 PM | Message # 9
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Quote (sgn_15)
make new states

Show me one example


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sgn_15Date: Wednesday, 2012-04-18, 5:29 PM | Message # 10
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Quote (KIX)
Show me one example

same shit as the problem you had for the helper. you still don't know what a state is?

Added (2012-04-18, 5:29 PM)
---------------------------------------------
this is a state

Code
[Statedef ####]
type    = S
movetype= A
physics = S
juggle  = 0
poweradd= 0
ctrl = 0
velset = 0,0
anim = ###


everything after that code means they are part of the state


 
KIXDate: Wednesday, 2012-04-18, 5:36 PM | Message # 11
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Quote (sgn_15)


everything after that code means they are part of the state

so i have to add 200,201,202 s

Added (2012-04-18, 5:36 PM)
---------------------------------------------
SGN look at this


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sgn_15Date: Wednesday, 2012-04-18, 5:39 PM | Message # 12
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you already had that problem long ago. it said you lack state controller, so GIVE IT A STATE CONTROLLER

also, you did not changed the anim value, both are 200


 
KIXDate: Wednesday, 2012-04-18, 5:45 PM | Message # 13
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Quote (sgn_15)
GIVE IT A STATE CONTROLLER

HOW DO I DO THAT


http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
 
sgn_15Date: Wednesday, 2012-04-18, 5:47 PM | Message # 14
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Quote (KIX)
HOW DO I DO THAT

listen, i already told you so many times. those things you can double click on the right side of the cns are called state controllers. FUCKING ALL OF THEM.

take a look at them. and you still have not read your mugen docs. they have explanations for ALL OF THEM


 
KIXDate: Wednesday, 2012-04-18, 6:04 PM | Message # 15
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=___=
I added hit def but it still show this


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