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Arceus1Date: Tuesday, 2011-12-27, 12:07 PM | Message # 1
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does anyone know how to make a move/coding like push and pull the enemy ? sorry im noob xD
 
sgn_15Date: Tuesday, 2011-12-27, 12:47 PM | Message # 2
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you mean push when attack hits?

ground.velocity
air.velocity

those two parameters inside HITDEF determine how much you want to push or pull the enemy when attack hits

read mugen docs (docs folder, file called sctrls.html) to know more about them

Added (2011-12-27, 12:47 PM)
---------------------------------------------
or this (exactly the same as mugen docs)
http://elecbyte.com/wiki/index.php/HitDef


 
Arceus1Date: Tuesday, 2011-12-27, 5:51 PM | Message # 3
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ohh okay .
and how about if i want to make a summon/bushin is only able to do just ONCE and after that it cant do anymore summon/bushin . And it can do summon/bushin again after the summon/bushin died , coz i've seen this in many type character .


Message edited by Arceus1 - Tuesday, 2011-12-27, 5:53 PM
 
MGSSJ2Date: Wednesday, 2011-12-28, 2:21 AM | Message # 4
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If you're doing it with a Helper (you should) just assing an ID to that Helper:

[State 0, Helper]
type = Helper
trigger1 = time = 0
helpertype = normal ;player
name = "Helper"
ID = 3800; change the ID to any number you'd like
stateno = 3800
pos = 0,0
postype = p1 ;p2,front,back,left,right
facing = 1
keyctrl = 0
ownpal = 1

Then, in the CMD, add the line in bold:

[State -1, Helper Summon]
type = ChangeState
value = 1000
triggerall = command = "a"
triggerall = numhelper(3800) = 0;change 3800 for your ID
trigger1 = statetype = S
trigger1 = ctrl




Message edited by MGSSJ2 - Wednesday, 2011-12-28, 2:21 AM
 
Arceus1Date: Wednesday, 2011-12-28, 3:52 AM | Message # 5
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Quote (MGSSJ2)
[State -1, Helper Summon]
type = ChangeState
value = 1000
triggerall = command = "a"
triggerall = numhelper(3800) = 0;change 3800 for your ID
trigger1 = statetype = S
trigger1 = ctrl


so this make the Command do only Once like i say ? xD sorry
 
sgn_15Date: Wednesday, 2011-12-28, 5:55 AM | Message # 6
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Quote (Arceus1)
so this make the Command do only Once like i say ? xD sorry

since you only have 1 helper state controller, which was this below
Quote (MGSSJ2)
[State 0, Helper]
type = Helper
trigger1 = time = 0
helpertype = normal ;player
name = "Helper"
ID = 3800; change the ID to any number you'd like
stateno = 3800
pos = 0,0
postype = p1 ;p2,front,back,left,right
facing = 1
keyctrl = 0
ownpal = 1


you can summon as many as you like (default limit is 56 i think). just use the state controller as much as you like, or use 1 state controller with a continuous trigger


 
MGSSJ2Date: Wednesday, 2011-12-28, 6:59 AM | Message # 7
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Quote (Arceus1)
so this make the Command do only Once like i say ? xD sorry


It makes you able to call the Helper only one at a time (not two on the battle at the same time). If you want it to be called once per round that's a different procedure :P


 
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