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custom dying anim for a certain state only
sgn_15Date: Friday, 2011-03-18, 5:34 AM | Message # 1
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I have a double KO attack (state 460) and both p1 and p2 die on the 37th animelem of state 460. i want to use custom dying anim (461 consists of both going down and lie dead sprites, i put it as 461)

how do i either override the state 5150 (lie dead) animation or use a custom state for my char to use that custom dying anim only when my char dies from using state 460 attack. else, my char uses his standard dying anim (state 5150)

i have tried many things before i made this thread, ill put here inside spoiler what i have tried (and didnt worked)

Added (2011-03-18, 5:34 Am)
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bump. any help? -.-




Message edited by sgn_15 - Thursday, 2011-03-17, 4:07 PM
 
buyDate: Friday, 2011-03-18, 4:32 PM | Message # 2
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Use the trigger targetstate for the opponent and changestate for your own character.
 
sgn_15Date: Friday, 2011-03-18, 5:58 PM | Message # 3
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Quote (buy)
Use the trigger targetstate for the opponent and changestate for your own character.


that is my double KO attack. i need the correct custom state for custom dying anim and the changestate to that custom dying state with correct trigger

Lightmatt, can you help me?


 
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