staying transformed
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konia | Date: Monday, 2010-04-05, 4:12 AM | Message # 1 |
King Konia
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| there are characters with transformations that only transform for one round and if you win or lose in the next round they're normal again. how do i get the character to stay transformed in all the rounds without transforming the character over? (i hope someone understands this)
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Sou-Bot | Date: Monday, 2010-04-05, 6:06 AM | Message # 2 |
Angel
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| i dont get it cause i dont have any char wih transformations
If anyone felt insulted or attacked by someone here then tell me bout it and show me some proofs and ill see what i can do, we wanna keep it friendly here
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konia | Date: Monday, 2010-04-05, 6:09 AM | Message # 3 |
King Konia
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| oh well lemme try this: some chars transform but when the round is over they go back to normal. but i have a vegeta that stays transformed if he transforms in the first roung and if he dosen't transform he stays normal. i wanna know ho to do that
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Sou-Bot | Date: Monday, 2010-04-05, 6:17 AM | Message # 4 |
Angel
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| yeah i got u but i dont knw how to do that anyway hope someone helps ya
If anyone felt insulted or attacked by someone here then tell me bout it and show me some proofs and ill see what i can do, we wanna keep it friendly here
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MGSSJ2 | Date: Monday, 2010-04-05, 6:25 AM | Message # 5 |
Mystic Coder
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| Hmmm... I think there's a variable system that makes variables stay over the rounds. But I don't know how to, sorry
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konia | Date: Monday, 2010-04-05, 6:30 AM | Message # 6 |
King Konia
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| it's okay somebody'll know i know it
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Sou-Bot | Date: Monday, 2010-04-05, 6:33 AM | Message # 7 |
Angel
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| im sure that "V-nix" gonna help u
If anyone felt insulted or attacked by someone here then tell me bout it and show me some proofs and ill see what i can do, we wanna keep it friendly here
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ŁfenrirŁ | Date: Monday, 2010-04-05, 10:37 AM | Message # 8 |
Angel
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| Quote (konia) but i have a vegeta that stays transformed if he transforms in the first roung and if he dosen't transform he stays normal what vegeta is it maybe I can take a look at it and figure it out
WIP SoiFon Picture Ripped by Dan Mt 95% click sig to get latest version
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konia | Date: Monday, 2010-04-05, 11:43 AM | Message # 9 |
King Konia
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| vegeta gt by hyperionx
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Sou-Bot | Date: Monday, 2010-04-05, 4:52 PM | Message # 10 |
Angel
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| I think u have to change things in the char's files
If anyone felt insulted or attacked by someone here then tell me bout it and show me some proofs and ill see what i can do, we wanna keep it friendly here
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CloudStrife | Date: Monday, 2010-04-05, 6:20 PM | Message # 11 |
The Chosen One
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| Oh at my Satsujinki char,if you press Start+Z when selecting chars he transforms into Nanaya Mode and stays like that all rounds. A other method is that when you loose a round,and in the next round you have 20% hp left,you press Start and enter Nanaya Mode.
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konia | Date: Monday, 2010-04-05, 9:34 PM | Message # 12 |
King Konia
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| could you send him to me?
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CloudStrife | Date: Tuesday, 2010-04-06, 3:24 PM | Message # 13 |
The Chosen One
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| there is a thread about him in Char Sharring search for him
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MGSSJ2 | Date: Tuesday, 2010-04-06, 5:46 PM | Message # 14 |
Mystic Coder
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| I found out how to do it, but it's quietly hard. You must override Statedef 5900, and set the VarRangeSet to a lower value, then change the transforming var to a highest one. KFM's cns file explains a bit about it at the start.
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uzumakis | Date: Tuesday, 2010-04-06, 11:02 PM | Message # 15 |
M.W.O.G SENUCH AIZEN
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| can it work if we change the values in the cmd options mgss ?
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