First you need to go to the state where the bunshin is located and you will notice a Helper command:
Quote
[State 206,2]
type = Helper
trigger1 = time = 5
helpertype = normal ;player
name = "Example"
ID = 3525
stateno = ??
pos = 0,-40
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermove
pausemove
size.xscale = 0.5
size.yscale = 0.5
You may notice a line called ID and its value is 3525 (just an example), this is how the limits of bunshins will work. So you need to enter on the CMD and head to Bunshin attack and add a trigger for the ID:
Quote
[State -1, Bunshin]
type = ChangeState
value = **
triggerall = command = "**"
triggerall = Numhelper(3525) <= 4
trigger1 = statetype = **
trigger1 = ctrl
"triggerall = Numhelper(3525) <= 4" that means you can call up to 4 helpers with ID 3525, that's why you need to review the ID of each helpers. I'm not good to explain :P. To increase the value just change the number 4 for any number you wish, if the char has a custom AI you need to update the A.I. as well.