Vídeo:
http://www.youtube.com/watch?v=9AoBV4CD2-s Changes (for both chars):
- 1 new fatality
- 2 new hypers (carnage scissors for Ragna)
- 1 new intro
- The “red eyes” effect (Ragna activates on the bloodkain level 2)
- Blood and guard effects on almost all the moves
- Some little new effect on the astral finishers
- Added the song that plays on the astral finishers (some 40% chance that it will play)
- The counter moves of Hakumen now do more damage
- The blood kain level 1 of Ragna now has a timer
- Aprimored the AI a little bit (I guess, haha)
- Fixed some Cnls of the basic sword moves (increased the blue area)
- Fixed some comboabilities
- Modified some paletes
- Ragna now has all his original paletes on his folder (look on the readme on how to change, if you want)
And other things that I don’t remember right now.
Links:
http://www.4shared.com/file/1rQfE4Nb/Ragna_Mau_version_20.html
http://www.4shared.com/file/tpCkTezf/Daimon_Hakumen_version_20.html
And I have finaly found versions to be used on the high resolution mode of the new mugen:
http://www.4shared.com/file/OR6_kCM8/Ragna_Mau_hr_version_20.html
http://www.4shared.com/file/WCoJ_q_j/Daimon_Hakumen_hr_version_20.html
Notes about the high resolution versions:
No slowmotions
The big portraits are not on the right size at the moment
Sorry but, unless you have some powerful computer, they are still too heavy during the astral finishers. But besides that they play good on normal computers.
If you want to use the high resolution ones on the normal resolution (because they don’t have the slowmotion effects), change the first number of the locallcoord to any number you want to increase or decrease the size of the chars at your taste (since they will be to small on the normal resolution)
I recomend some number in 300 to 350.
If u have bothered to read down to this point I have one thing to say.
Its 9:17pm and this is my last post for today. So Enjoy.xD