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Hirako Shinji^^
koniaDate: Thursday, 2010-08-26, 4:08 AM | Message # 1
King Konia
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Oleg has done it again^^
by: Oleg9552
 
LightmattDate: Thursday, 2010-08-26, 6:25 AM | Message # 2
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Quote (konia)
Oleg has done it again^^

[sarcasm] He sure did! [/sarcasm]

Feedback: There is alot of shit wrong with this character but I'm gonna lightly touch on some of the most basic things Oleg got wrong.

-Missing Required sprites (Yes, you need them.)
-The afterimage effect gets very annoying real quick, since the framegap and length make it look the player needs a reminder of where Shinji was last because I forgot 2 seconds ago.
-Misaligned hitsparks
-Projectiles are poorly scaled, and their movement just looks odd.
-State 410 is an infinite, and there needs to be a width sctrl to make sure Shinji doesn't miss when in a corner.
-Attacks have infinite priority, This is for fairness not Logic.
-THE MOVESET HAS NO MOTIVATION! It's a fighting game engine not a flashy contest, people.
Gameplay is core to characters of all kinds. Honestly, this is more of a slap in the face for both fighting-game characters and bleach characters alike.[/rant]




Message edited by Lightmatt - Thursday, 2010-08-26, 6:56 AM
 
koniaDate: Thursday, 2010-08-26, 7:33 AM | Message # 3
King Konia
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Quote (Lightmatt)
[sarcasm] He sure did! [/sarcasm]
Feedback: There is alot of shit wrong with this character but I'm gonna lightly touch on some of the most basic things Oleg got wrong.
-Missing Required sprites (Yes, you need them.)
-The afterimage effect gets very annoying real quick, since the framegap and length make it look the player needs a reminder of where Shinji was last because I forgot 2 seconds ago.
-Misaligned hitsparks
-Projectiles are poorly scaled, and their movement just looks odd.
-State 410 is an infinite, and there needs to be a width sctrl to make sure Shinji doesn't miss when in a corner.
-Attacks have infinite priority, This is for fairness not Logic.
-THE MOVESET HAS NO MOTIVATION! It's a fighting game engine not a flashy contest, people.
Gameplay is core to characters of all kinds. Honestly, this is more of a slap in the face for both fighting-game characters and bleach characters alike.[/rant]

hmmmm well about the sarcasm part....I just meant he made a bleach character he haven't seen yet
all the rest is true but I can't seem to get into contact with the little bugger
and that frame gap thing really pisses me off.........insightful as always lightmatt^^
Kid Nikolai out...
 
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