Super Smash Bros MUGEN
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MGSSJ2 | Date: Wednesday, 2009-10-07, 6:49 AM | Message # 1 |
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| Bane84 has started a SSB project with MUGEN engine. He managed to make a Kirby character, which can interact with a Final Destination stage from SSBB, and play like SSBB (life system, getting KO'd when throwed down/throwed up/throwed far away, plataform system, etc). Be sure to check his website: http://www.mugenguild.com/bane84/ He doesn't seem like he is going to keep that work, though...
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SinGoku | Date: Wednesday, 2009-10-07, 4:50 PM | Message # 2 |
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| thats a shame, it looks pretty cool.
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Neo_Fire_Sonic | Date: Friday, 2009-10-30, 3:02 AM | Message # 3 |
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| I played it before it was fun. he needs to make more chars
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asrwgm | Date: Friday, 2009-10-30, 9:13 AM | Message # 4 |
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| The chars can only have those states if they go against a character who has the same gameplay. So having it in a normal MUGEN wouldn't be too effective
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buy | Date: Friday, 2009-10-30, 4:54 PM | Message # 5 |
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| Char compatibility is one of the biggest limitations IMO
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MGSSJ2 | Date: Friday, 2009-10-30, 7:00 PM | Message # 6 |
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| Quote (asrwgm) The chars can only have those states if they go against a character who has the same gameplay. Quote (buy) Char compatibility is one of the biggest limitations IMO Do you think it would be a good idea to convert my Ness/my Link to that gameplay?
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SinGoku | Date: Friday, 2009-10-30, 7:37 PM | Message # 7 |
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| I like the idea, but do you think it would work?
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asrwgm | Date: Friday, 2009-10-30, 9:56 PM | Message # 8 |
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| Quote (MGSSJ2) Do you think it would be a good idea to convert my Ness/my Link to that gameplay? You could, but if you mean make it compatible with Kirby & the stage, then you'll have to memorize all states & animations used. But it seems like a great idea to make it with SSBB gameplay.
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MGSSJ2 | Date: Sunday, 2009-11-01, 8:20 AM | Message # 9 |
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| Quote (asrwgm) You could, but if you mean make it compatible with Kirby & the stage, then you'll have to memorize all states & animations used. Nope, I can edit Kirby's sprites, attacks, and sounds, to make them Ness. It will be easier. I thought I could make an Onett stage too, but it's harder.
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asrwgm | Date: Sunday, 2009-11-01, 8:38 AM | Message # 10 |
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| Well, the best of luck then MG.
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MGSSJ2 | Date: Sunday, 2009-11-01, 8:59 AM | Message # 11 |
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| Quote (asrwgm) Well, the best of luck then MG. Thanks! Hope it turns out to good.
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