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MUGEN 1.1 updates......
NatsuDragneelDate: Tuesday, 2011-10-18, 8:21 AM | Message # 1
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just share ur ideas (or suggestions) here wht u want der shud be in MUGEN 1.1 (or 2.0)


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ShinuDate: Tuesday, 2011-10-18, 8:34 AM | Message # 2
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>They're adding zoom

If this does get released eventually, i'll be a happy man with just that.



Every normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats.
 
NatsuDragneelDate: Tuesday, 2011-10-18, 4:49 PM | Message # 3
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well, i think it shud have something like elements like fire is stronger against water and such..............


Batman+Natsu : level facepalm.
 
GozarDate: Tuesday, 2011-10-18, 10:53 PM | Message # 4
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Quote (NatsuDragneel)
well, i think it shud have something like elements like fire is stronger against water and such..............

That'd work for a specified mugen game, but put Something against Goku, and you get "Kamehameha" is stronger than water. haha



Dora, Dora, Dora, the explorer! >:3
 
MGSSJ2Date: Tuesday, 2011-10-18, 11:29 PM | Message # 5
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Quote (NatsuDragneel)
well, i think it shud have something like elements like fire is stronger against water and such..............


Had the same idea some time ago, but that would turn MUGEN into more an RPG xD


 
sgn_15Date: Wednesday, 2011-10-19, 8:40 AM | Message # 6
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zoom feature would also change how you code explodes, helper, projectiles, hopefully it is just an additional parameter and they dont change the whole sctrls

elemental stuff is for me pointless to do since you have a char that has those elemental attacks, then you add it to your mugen full of chars with just physical attacks

but yeah it can be done if you are coding a whole game


 
NatsuDragneelDate: Wednesday, 2011-10-19, 2:31 PM | Message # 7
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i think that my previous idea got disapproved........ so here's the new one :
it shud have a story mode where u can set every fight one character'll have with and on (rival and the stage) and some intros before each fight



Batman+Natsu : level facepalm.


Message edited by NatsuDragneel - Wednesday, 2011-10-19, 2:32 PM
 
RubDate: Wednesday, 2011-10-19, 9:20 PM | Message # 8
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Hmmmm...........To have a good grafick!


RP-Sasuke-R - 100%
RNaruto-Rub(full modes) - 79%
 
NatsuDragneelDate: Friday, 2011-10-21, 1:27 PM | Message # 9
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i think hi-res satisfies that thing


Batman+Natsu : level facepalm.
 
sgn_15Date: Friday, 2011-10-21, 2:15 PM | Message # 10
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Quote (NatsuDragneel)
i think that my previous idea got disapproved........ so here's the new one :
it shud have a story mode where u can set every fight one character'll have with and on (rival and the stage) and some intros before each fight

it can be done by using order in stages and chars in def
different intros are also possible in chars (different intros can be coded and used depending on char name of enemy)


 
NatsuDragneelDate: Friday, 2011-10-21, 2:24 PM | Message # 11
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i never knew that can any1 tell me how plzzzzzz ?


Batman+Natsu : level facepalm.
 
MugenesisDate: Saturday, 2011-10-22, 2:18 AM | Message # 12
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It would be cool to have new effects for hits and stuff.
Slow-mo for Specials and high combos option?




Message edited by Mugenesis - Saturday, 2011-10-22, 2:21 AM
 
sgn_15Date: Saturday, 2011-10-22, 4:01 AM | Message # 13
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Quote (NatsuDragneel)
i never knew that can any1 tell me how plzzzzzz ?

http://mugencharacters.ucoz.com/forum/12-2024-1


 
NodogDate: Sunday, 2012-01-08, 6:25 AM | Message # 14
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It should have a palette selector, like Street Fighter 4 and we get to choose the supers we want(etc.Kung Fu Man: I:Kung Fu Palm, II:Kung Fu Upper and so on)

 
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