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Forum » MUGEN related » mugen help and tutorials » Return of me. (Character.def)
Return of me.
AkuShadowDate: Saturday, 2012-08-11, 10:34 PM | Message # 1
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So, I am back after,....being lazy. Anyway, the character I was creating got destroyed along with my old pc. I've stated over and I am looking for a code I can use. I would make it myself but I have no idea how its done. Anyway, I'm looking for how to make a character with 2 different forms like ryu/evil ryu that are selectable by holding start.
-ryu- normal pal 1-6 = ryu
-evil ryu-(holdstart) pal 7-12 = evil ryu

any help would be appreciated.
 
sgn_15Date: Sunday, 2012-08-12, 6:52 AM | Message # 2
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add your transformations in cns, air, sff

use palno as trigger. simple enough

Added (2012-08-12, 6:52 AM)
---------------------------------------------
oh and it is done in cns, at least that's what i am referring to


 
AkuShadowDate: Monday, 2012-08-13, 9:11 PM | Message # 3
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how would I do the palno:
trigger 1 = palno???

Sorry if this is a simple solution and I'm complicating it. this is technically my first character.


Message edited by AkuShadow - Monday, 2012-08-13, 9:13 PM
 
sgn_15Date: Tuesday, 2012-08-14, 7:54 AM | Message # 4
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yeah dude i remember you from back then.

trigger1 = palno = [1,6]
;if you want to trigger it using 1st to 6th palettes only.

trigger1 = palno = [7,12]
;if you want to trigger it using 7th to 12th palettes only.

if those does not work (because i have not tried it), use

trigger1 = palno = 1
trigger2 = palno = 2
trigger3 = palno = 3
up to palno 6

and for the other one

trigger1 = palno = 7
trigger2 = palno =
trigger3 = palno = 9
up to palno 12

but like i said, do you have the transformations ready? it is pointless to try to trigger them when you don't have the transformation stuff ready. i am talking about all the sprites, animations and states (and optional cmd) for the new form of the char that the char will transform into

i don't know if you did it already or how you did it, so that is why i am asking. hope you got it to work.


 
AkuShadowDate: Tuesday, 2012-08-14, 8:37 PM | Message # 5
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Actually, I have all the sprites together but I havent put it all together yet.
During my time of being lazy I learned how to rip sprites so I wont have to
credit anyone.
When I get at least partially into creation I'll test this code. Thanks again for helping.
Also by any chance would you know how to contact B.Skryo Rextrion.
He could make this project months faster because I've seen a few akumas by him already.


Message edited by AkuShadow - Tuesday, 2012-08-14, 9:11 PM
 
sgn_15Date: Wednesday, 2012-08-15, 10:24 AM | Message # 6
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Quote (sgn_15)
like i said, do you have the transformations ready? it is pointless to try to trigger them when you don't have the transformation stuff ready.

Added (2012-08-15, 10:24 AM)
---------------------------------------------

Quote (AkuShadow)
Also by any chance would you know how to contact B.Skryo Rextrion.

sorry. i don't know who he is


 
AkuShadowDate: Wednesday, 2012-08-15, 7:24 PM | Message # 7
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No, I said I hadnt but I have started on him since yesterday. I can't test it just yet but at least I have it here.
 
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