no. the stateno and time are directly related
Quote
Time
Returns the state-time of the player (that is, the number of ticks that the player has been in the current state so far).
Format:
Time
Arguments:
none
Return type:
int
Error conditions:
none
Example:
trigger1 = Time = 2
Triggers when the player's state-time is 2.
stateno = ###
and
time >= #
means you have to be in state ### and time is at least # for you to use the next part of combo
how dumb can you get?