please help
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KevStick | Date: Saturday, 2012-06-09, 12:53 PM | Message # 1 |
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how to make like picture? please help master, i'm newbie
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sgn_15 | Date: Saturday, 2012-06-09, 1:06 PM | Message # 2 |
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| use helper with : sprpriority (for making it "under" the char sprite) and with hitdef (for attacking) posadd with p2dist x as your x then destroyself for disappearing the helper
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KevStick | Date: Saturday, 2012-06-09, 1:18 PM | Message # 3 |
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| Quote (sgn_15) sprpriority number?
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sgn_15 | Date: Saturday, 2012-06-09, 1:22 PM | Message # 4 |
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| well according to mugen docs, the valid values are -5 to +5 so to be sure, use -5Added (2012-06-09, 1:22 PM) --------------------------------------------- btw, the cloud/smoke effects are just explod. use it inside the helper's state, again adjust the sprpriority of explod as well, ontop = 1
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KevStick | Date: Saturday, 2012-06-09, 1:23 PM | Message # 5 |
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| sgn_15, thanks for help, and one more how to delete commands in Fighter factory?
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sgn_15 | Date: Saturday, 2012-06-09, 1:26 PM | Message # 6 |
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| Quote (KevStick) sgn_15, thanks for help, and one more how to delete commands in Fighter factory? wut?
delete command definitions? or command changestates? well for definitions, you can't just delete them as you please. it will affect all your moves/attacks that use the deleted definition. for changestates, ............................. just delete them?
why would you delete?
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KevStick | Date: Saturday, 2012-06-09, 1:31 PM | Message # 7 |
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| Quote (sgn_15) why would you delete? because i will make helper only not basic attack like standing punch
Message edited by KevStick - Saturday, 2012-06-09, 1:31 PM |
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sgn_15 | Date: Saturday, 2012-06-09, 1:39 PM | Message # 8 |
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| huh? delete the hitdef if you're not attacking and just call the helper in any of the regular states
but you can make a new command and a new changestate also
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KevStick | Date: Saturday, 2012-06-09, 1:41 PM | Message # 9 |
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| sgn_15, okay, thanks for helping
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