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please help
KevStickDate: Saturday, 2012-06-09, 12:53 PM | Message # 1
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how to make like picture? please help master, i'm newbie
 
sgn_15Date: Saturday, 2012-06-09, 1:06 PM | Message # 2
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use helper with :
sprpriority (for making it "under" the char sprite) and
with hitdef (for attacking)
posadd with p2dist x as your x
then destroyself for disappearing the helper


 
KevStickDate: Saturday, 2012-06-09, 1:18 PM | Message # 3
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Quote (sgn_15)
sprpriority

number?
 
sgn_15Date: Saturday, 2012-06-09, 1:22 PM | Message # 4
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Quote (KevStick)
number?

well according to mugen docs, the valid values are -5 to +5 so to be sure, use -5

Added (2012-06-09, 1:22 PM)
---------------------------------------------
btw, the cloud/smoke effects are just explod. use it inside the helper's state, again adjust the sprpriority of explod as well, ontop = 1


 
KevStickDate: Saturday, 2012-06-09, 1:23 PM | Message # 5
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sgn_15, thanks for help, and one more how to delete commands in Fighter factory?
 
sgn_15Date: Saturday, 2012-06-09, 1:26 PM | Message # 6
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Quote (KevStick)
sgn_15, thanks for help, and one more how to delete commands in Fighter factory?

wut?

delete command definitions? or command changestates? well for definitions, you can't just delete them as you please. it will affect all your moves/attacks that use the deleted definition. for changestates, ............................. just delete them?

why would you delete?


 
KevStickDate: Saturday, 2012-06-09, 1:31 PM | Message # 7
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Quote (sgn_15)
why would you delete?

because i will make helper only not basic attack like standing punch


Message edited by KevStick - Saturday, 2012-06-09, 1:31 PM
 
sgn_15Date: Saturday, 2012-06-09, 1:39 PM | Message # 8
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huh? delete the hitdef if you're not attacking and just call the helper in any of the regular states

but you can make a new command and a new changestate also


 
KevStickDate: Saturday, 2012-06-09, 1:41 PM | Message # 9
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sgn_15, okay, thanks for helping
 
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