Ok here's a prob
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abdullahsaurus | Date: Friday, 2012-04-13, 8:13 PM | Message # 16 |
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| hey can you give me that stage in which sasuke and itachi are hitting each other and i know its offtopic and what's the prob is it that goku is flying away or what
Thank You Mugen Boy For Avatar
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spritekeyfinder | Date: Friday, 2012-04-13, 8:16 PM | Message # 17 |
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| can'tdownload 4shared forgot passwordemail
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KIX | Date: Friday, 2012-04-13, 8:25 PM | Message # 18 |
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| Sendspace doesnt work for my country abdullahsaurus, ill give it to u later
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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Mugen_Boy | Date: Friday, 2012-04-13, 8:35 PM | Message # 19 |
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| You've aligned the sprite incorrectly. See here's an example of how to do it:
And this is how YOU did:
Get it?
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KIX | Date: Saturday, 2012-04-14, 0:17 AM | Message # 20 |
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| ohh thnx mb :P Added (2012-04-14, 0:17 AM) --------------------------------------------- OK Now theres another prob i cant punch or kick download it and see the prob Goku_p
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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Gozar | Date: Saturday, 2012-04-14, 0:26 AM | Message # 21 |
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| Oh, WOW i get that problem ALOT. I sadly don't know how to fix it kix. If i find a way, I'll let you know.
Dora, Dora, Dora, the explorer! >:3
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KIX | Date: Saturday, 2012-04-14, 0:27 AM | Message # 22 |
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| Its something related to the HITDEF Which i dont understand
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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sgn_15 | Date: Saturday, 2012-04-14, 8:04 AM | Message # 23 |
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| Quote (KIX) OK Now theres another prob i cant punch or kick sad download it and see the prob Goku_p what is the problem? explain. i am too lazy to download itAdded (2012-04-14, 8:04 AM) --------------------------------------------- KIX, you have NO SPRITES in your damage animations. that is why some weird shit box is appearing. then - your red clsn boxes are WAY TOO BIG - sprites are NOT ALIGNED
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KIX | Date: Saturday, 2012-04-14, 8:57 AM | Message # 24 |
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| Quote (sgn_15) KIX, you have NO SPRITES in your damage animations. that is why some weird shit box is appearing. then I didnt finish completing it and all the others ill fix it but how do i fix the hitting like i can only hit pressing "y" but withe "a,b,c,x,z" it punches but doesnt hit the opponent
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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sgn_15 | Date: Saturday, 2012-04-14, 9:04 AM | Message # 25 |
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| for an attack to hit, you need: - blue clsn on the enemy - red clsn on your anim - CORRECT trigger on hitdef
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KIX | Date: Saturday, 2012-04-14, 9:43 AM | Message # 26 |
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| Quote (sgn_15) - CORRECT trigger on hitdef Any picz
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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sgn_15 | Date: Saturday, 2012-04-14, 12:10 PM | Message # 27 |
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| triggers are part of the CODES. they depend on your anim
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KIX | Date: Saturday, 2012-04-14, 12:22 PM | Message # 28 |
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| Quote (sgn_15) triggers are part of the CODES. they depend on your anim How do i correct trigger on hit def i only have one hitdef and other punch,kick doesnt have a hit def
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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sgn_15 | Date: Saturday, 2012-04-14, 12:29 PM | Message # 29 |
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| Quote animelem means the number of frame or sprite in your animation which will do the attack
if your anim 200 second sprite has a red clsn and supposed to do damage, then use animelem = 2
trigger1 = AnimElem = 2
if you have more than 1 sprite for attack in an anim, then use multiple triggers
trigger1 = AnimElem = 2 trigger1 = AnimElem = 4
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KIX | Date: Saturday, 2012-04-14, 12:53 PM | Message # 30 |
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| So i have three sprites and ill do it like trigger1 = AnimElem = 2 trigger1 = AnimElem = 4 trigger1 = AnimElem = 6Added (2012-04-14, 12:53 PM) --------------------------------------------- Nigga it still like doesnt hit Look i did this
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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