ok probs of my CHAR
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spritekeyfinder | Date: Thursday, 2012-04-12, 3:03 PM | Message # 1 |
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| help!!!!!!!!!!!!
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abdullahsaurus | Date: Thursday, 2012-04-12, 3:37 PM | Message # 2 |
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| Which Char
Thank You Mugen Boy For Avatar
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spritekeyfinder | Date: Friday, 2012-04-13, 7:39 AM | Message # 3 |
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| Quote (abdullahsaurus) Which Char Gohan
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sgn_15 | Date: Friday, 2012-04-13, 9:43 AM | Message # 4 |
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| go to cmd to check which button is used to go to your attack state
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spritekeyfinder | Date: Friday, 2012-04-13, 3:36 PM | Message # 5 |
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| Quote (sgn_15) go to cmd to check which button is used to go to your attack state can't find it
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XenoTehNoob | Date: Friday, 2012-04-13, 4:57 PM | Message # 6 |
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| spritekeyfinder, You know, how about you just give us a download for the character? O.o
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spritekeyfinder | Date: Friday, 2012-04-13, 5:07 PM | Message # 7 |
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| Quote (XenoTehNoob) spritekeyfinder, You know, how about you just give us a download for the character? O.o fine Here Need help to finish it
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KIX | Date: Friday, 2012-04-13, 5:11 PM | Message # 8 |
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| OMG did u put any red clsn button on any attack it doesnt punch -_____-
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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spritekeyfinder | Date: Friday, 2012-04-13, 5:30 PM | Message # 9 |
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| Quote (KIX) OMG did u put any red clsn button on any attack it doesnt punch -_____- Don't do that after i add all sprite ill do it And Who r U seemslike Your a pocket Fan
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KIX | Date: Friday, 2012-04-13, 5:35 PM | Message # 10 |
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| Yeah im a spriter and a char maker nice to meet u We are here to help................
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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spritekeyfinder | Date: Friday, 2012-04-13, 5:47 PM | Message # 11 |
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| Quote (KIX) We are here to help................ i think u aren'ta coder seems like your char are epicfail No need your help gudluckon learning coding
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sgn_15 | Date: Saturday, 2012-04-14, 1:03 PM | Message # 12 |
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| Quote (spritekeyfinder) can't find it the basic states used are 200, 210,220,230,240,250 for standing then replace the 2 with 4 for crouching, 6 for jumping
if you did not used any of them, you have to make a new command/control to be able to use that attack
better use any of those states first
Added (2012-04-14, 7:54 AM) --------------------------------------------- spritekeyfinder, i checked your char. you used 10000 as your attack state, then 1 as your helper state
just use 400 as your attack state, simply delete this
Added (2012-04-14, 7:56 AM) --------------------------------------------- and remove this
Added (2012-04-14, 7:58 AM) --------------------------------------------- then
then go to your animations, add the seme sprites (the same as your 10000 anim) to your 400 (find the anim)
it should work. the button for state 400 is down x
Added (2012-04-14, 8:00 AM) --------------------------------------------- also, animelem means the number of frame or sprite in your animation which will do the attack
if your anim 200 second sprite has a red clsn and supposed to do damage, then use animelem = 2
trigger1 = AnimElem = 2
if you have more than 1 sprite for attack in an anim, then use multiple triggers
trigger1 = AnimElem = 2 trigger1 = AnimElem = 4
and damage is too high, 500 is too fucking highAdded (2012-04-14, 1:03 PM) --------------------------------------------- correction
trigger1 = AnimElem = 2 trigger2 = AnimElem = 4 trigger3 = AnimElem = 6
Message edited by sgn_15 - Saturday, 2012-04-14, 8:00 AM |
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