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Whats wrong with this script?
Whats wrong with this script?
GojiMaster
Date: Sunday, 2011-07-10, 9:01 PM | Message #
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I tried to make a projectile but when i played with it in mugen, it wouldn't work. Can someone see whats wrong with it?
; Crouching Strong Punch
[StateDef 3000]
name = "Lightning"
type = C
movetype= A
physics = C
juggle = 1
velset = 0,0 .
ctrl = 0
anim = 3000
poweradd = -20
[State 3000, 1]
type = Projectile
trigger1 = AnimElem = 2
projanim = 3025
projhitanim = 3026
projpriority = 1
projheightbound = -240, 100
projedgebound = 100
projscreenbound = 100
projshadow = -1
offset = 72,-67
velocity = 5
attr = S, SP
damage = 40
animtype = heavy
guardflag = MA
hitflag = MAFDP
pausetime = 10,10
hitsound = 5,2
sparkxy = 500,500
guardsound = S6,0
ground.type = Low
ground.slidetime = 25
ground.hittime = 25
ground.velocity = -6
air.animtype = Back
air.velocity = -4,-6
air.juggle = 3
air.fall = 1
down.velocity = -4,-6
down.hittime = 30
down.bounce = 0
[State 3000, end]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1
Lightmatt
Date: Sunday, 2011-07-10, 9:08 PM | Message #
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Did you try setting the type and phys to standing and not crouching?
sgn_15
Date: Monday, 2011-07-11, 7:08 AM | Message #
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Quote
(
GojiMaster
)
[StateDef 3000]
name = "Lightning"
dont know if that was the problem. name at the start of statedef?
Added
(2011-07-11, 7:08 Am)
---------------------------------------------
or cmd
GojiMaster
Date: Monday, 2011-07-11, 7:11 PM | Message #
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I already tried al those ideas, and im sure that the problem is in the cns.
sgn_15
Date: Monday, 2011-07-11, 7:31 PM | Message #
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Quote
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GojiMaster
)
name = "Lightning"
did you try removing that? i have never really seen a "name" at the top of a statedef
and tell me more of the problem or specific error message appearing.
GojiMaster
Date: Monday, 2011-07-11, 7:43 PM | Message #
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Well never mind, i just fixed the script, and its working fine right now
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