Hi there again. this time i would like to ask how to code a won round. i made the animation i want to use for winning and another one i want to add with the explod statetype. this wont be a problem i guess. the lying down animation is done. if i beat the opponent, it says K.O. . But it doesnt switch to the next round. there must be something i am missing. how can i tell mugen that the round is won and he can go on to the next round (if there is one) ? edit: to be more exact: i coded a super move and it requires me to code a special winning code with an animation which isn connected yet to another winning code.
Message edited by SasukeUchiha - Monday, 2010-09-06, 4:06 PM
ok, the problem is solved. mugen automatically switches to the next round, as the template elecbyte player already coded the lying dead state. i had p2 in a custom state and had to turn him to dead if his life = 0. well i just gave him the wrong state at "targetstate".