James Lee WIP
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asrwgm | Date: Sunday, 2009-09-06, 8:06 PM | Message # 1 |
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| I'm announcing my new WIP, & its maybe gonna be one slow WIP (due to part-time work + uni). But here he is, James Lee (lame rename of Jimmy Lee but.. meh...) Standing Animation: For James, I put up these systems (almost all my chars have some fighting systems (like Sabutai's Legaia system or WarGreymon's NUN System): - C-Ender: after a number of hits in one combo, James can perform a move which blows the opponent away & stops the combo. This won't cost any power, it will increase the powerbar instead. - Variable Chain - Classified for now - Combo Craze: Like all my chars, they are combo friendly (normal attacks primarily, specials and supers don't have / have few possibilities. Its still in the 10% completion.. Gonna take a while.. Screenies: Hitsparks used Set-Up for a C-Ender Hitspark for a strong & C-Ender attacks Added (2009-09-06, 8:06 Pm) --------------------------------------------- Just a small update, added 2 special moves, but first, I'd like to thank Ryon for his smexy Hirez effects. Gun Blaze: ur usual projectile move Blast Wave: similar to a gust of wind
Message edited by asrwgm - Saturday, 2009-08-29, 7:08 AM |
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buy | Date: Monday, 2009-09-07, 7:03 PM | Message # 2 |
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| Very nice effects! Keep us informed.
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asrwgm | Date: Monday, 2009-12-14, 5:15 PM | Message # 3 |
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| Update with a new Super I got some free time to do some things here & there & here is how it looks (this is the guarded version, the unguarded one will soon be done)
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CloudStrife | Date: Monday, 2009-12-14, 10:23 PM | Message # 4 |
The Chosen One
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| he goes VULCAN SHOCK IGNITION! from Needless XD great char as always v-nix
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MGSSJ2 | Date: Tuesday, 2009-12-15, 5:45 AM | Message # 5 |
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| Cool another super. I just hope it will be as cool as the other ones Keep it on V-Nix!
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asrwgm | Date: Tuesday, 2009-12-15, 3:57 PM | Message # 6 |
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| Introducing the Solar Cannon, regular projectile super, traps the opponent in a fiery geyser before sending them up into the skies Now working on a special & then off to the Ultima Limit. Added (2009-12-15, 3:57 Pm) --------------------------------------------- EDIT: - Ultima Limit Intro finished...
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buy | Date: Tuesday, 2009-12-15, 5:04 PM | Message # 7 |
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| The first gif isn't working for me. There are only 2 frames and james seems to be doing some crouchings
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asrwgm | Date: Wednesday, 2009-12-16, 0:23 AM | Message # 8 |
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| You could reload the gifs or open them in a different window or tab Added (2009-12-16, 0:23 Am) --------------------------------------------- How the Duel interface looks like Thanks again Ry for the SuperBG effects (now the Sff file is over 9000 kb :DamnYou: )
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MGSSJ2 | Date: Wednesday, 2009-12-16, 7:10 AM | Message # 9 |
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| GREAT! That looks really cool, and the Ultima intro is marvelous! And that Duel Interface is beautiful. Keep it on! Can't wait to see the char finished BTW that Rainbow stage in the 2nd gif... Can you give it to me? Plz?
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CloudStrife | Date: Wednesday, 2009-12-16, 9:41 AM | Message # 10 |
The Chosen One
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| wait that Duel Interface reminds me of how Zell from Final Fantasy 8 enter Limit Break mode.....AWESOME!
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asrwgm | Date: Wednesday, 2009-12-16, 1:49 PM | Message # 11 |
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| As a matter of fact, I based it from Zell's limit break (a great inspiration besides Squall's trigger mechanism)
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buy | Date: Wednesday, 2009-12-16, 4:35 PM | Message # 12 |
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| Now the gif is working fine. BTW, impressive moves. The dust on the Solar Cannon creates a nice effect.
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SinGoku | Date: Wednesday, 2009-12-16, 8:15 PM | Message # 13 |
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| Are you considering giving James a Fatality?
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asrwgm | Date: Friday, 2009-12-18, 3:29 AM | Message # 14 |
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| Nope, not into it. Giving him one will throw his overall gameplay off Added (2009-12-18, 3:29 Am) --------------------------------------------- Here's a preview of the Duel mechanism, it gives you a time limit to input a command. If a button combination has not been inputted, then it will automatically do the top most input combination move. Each phase, the inputs get harder. I already finished 2 phases, still 2 more to go (the hard ones)
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MGSSJ2 | Date: Friday, 2009-12-18, 3:40 AM | Message # 15 |
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| Dang it, another gif file... Altrough I can't understand that much the Duel interface explanation you made, I'll better check it for myself once you release the char. Keep it on . BTW I asked you: Quote (MGSSJ2) BTW that Rainbow stage in the 2nd gif... Can you give it to me? Plz?
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