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Super Smash Bros MGSSJ2 Project
asrwgmDate: Thursday, 2009-12-10, 11:16 PM | Message # 31
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So.. how much progress will it take for a beta release?


 
MGSSJ2Date: Thursday, 2009-12-10, 11:28 PM | Message # 32
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Quote (V-Nix)
So.. how much progress will it take for a beta release?

Maybe a month. I dunno how much time will the screenpack take me to do.
I already finished the Mario char and the interactive Super Flat Zone stage. Want me to post them so you see how the game will be?


 
asrwgmDate: Thursday, 2009-12-10, 11:31 PM | Message # 33
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Well if you're ok with it then plz do


 
MGSSJ2Date: Thursday, 2009-12-10, 11:45 PM | Message # 34
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OK, but the upper special isn't really good...
Uploading now, wait a bit happy


 
MGSSJ2Date: Friday, 2009-12-11, 0:23 AM | Message # 35
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OK, it's uploaded. Haven't tested it much though...

Enough with hiding the link...


 
asrwgmDate: Friday, 2009-12-11, 0:40 AM | Message # 36
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Alright, gotcha MG, I'll test it out when I get back home

Added (2009-12-11, 0:40 Am)
---------------------------------------------
Ok, just tried it out (lol I took my chances while the teacher was getting a cup of coffee)
So far so good, the platforms work but only when your characters go against each other which is a good thing.
Love how Mario plays. Keep it up MG happy



 
MGSSJ2Date: Friday, 2009-12-11, 1:01 AM | Message # 37
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Quote (V-Nix)
the platforms work but only when your characters go against each other which is a good thing.

Really? I haven't noticed I coded that.

?

But glad you liked it V-Nix, expect more coming happy


 
asrwgmDate: Friday, 2009-12-11, 1:05 AM | Message # 38
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Will be anticipating it.
Gameplay is nice which is the key point for characters nowadays (aside from OMFG effects in some Jap creations lol)



 
MGSSJ2Date: Friday, 2009-12-11, 11:01 PM | Message # 39
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UPDATE:

-Started coding Fourside.
-Renember when I said there would be no pits? I lied tongue . I tried to do one, with good results.

EDIT: ANOTHER UPDATE

-Finished Fourside! It works great, and doesn't mess up SFZ! It took me some hours to fix it...
-Now I'll start anothe char (I'll do: char-stage-char-stage...). I'd like to start a new one, but I'll get my recent made Sonic with this Brawl system today!
-If my parents don't get me out of the computer in the holidays (I spend 70% of my day on it...), I think I'll have this game finished for mid-february...


 
Neo_Fire_SonicDate: Sunday, 2009-12-13, 4:22 AM | Message # 40
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Quote (MGSSJ2)
mid-february

your not gonna end up like MageFX are you?
I mean as in STF2 of course..


 
MGSSJ2Date: Sunday, 2009-12-13, 6:07 AM | Message # 41
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UPDATE:

- I said I was going to start another char. I lied again. I figured out it will be better if I make Mario interactive with all the stages first, then I'll start coding the other chars.
- Finished Peach's Castle.

ANOTHER UPDATE

- Finished Battlefield.
- Started Hyrule Castle.
- Vertical scroll was succesful.

Here are the stages I made so far:

Super Flat Zone

Fourside

Peach's Castle

M&L Battlefield

Quote (Neo_Fire_Sonic)
your not gonna end up like MageFX are you?
I mean as in STF2 of course..

Dunno what you're talkin bout sad


 
squirrelkingDate: Sunday, 2009-12-13, 8:20 PM | Message # 42
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MG, you used ness' portrait for mario

My site
 
MGSSJ2Date: Sunday, 2009-12-13, 9:07 PM | Message # 43
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Quote (squirrelking)
MG, you used ness' portrait for mario

I know, I edited Mario from my Ness and I've forgotten to change that sprite.


 
asrwgmDate: Sunday, 2009-12-13, 9:42 PM | Message # 44
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lol, its just a test char so there will be mistakes here & there.


 
MGSSJ2Date: Monday, 2009-12-14, 9:18 AM | Message # 45
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UPDATE:

-Finished Hyrule Castle (sorry for the delay I had a stupid problem with the initial Z Offset messing up when chars started in a different Y pos, but I fixed it).

Pic:

-The Onett stage will be CRAP, you'll only be able to climb the middle edifice.
-Now I'll make... Umm... *goes to check his sprites* Yoshi's Island.


 
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