Super Smash Bros MGSSJ2 Project
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asrwgm | Date: Thursday, 2009-12-10, 11:16 PM | Message # 31 |
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| So.. how much progress will it take for a beta release?
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MGSSJ2 | Date: Thursday, 2009-12-10, 11:28 PM | Message # 32 |
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| Quote (V-Nix) So.. how much progress will it take for a beta release? Maybe a month. I dunno how much time will the screenpack take me to do. I already finished the Mario char and the interactive Super Flat Zone stage. Want me to post them so you see how the game will be?
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asrwgm | Date: Thursday, 2009-12-10, 11:31 PM | Message # 33 |
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| Well if you're ok with it then plz do
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MGSSJ2 | Date: Thursday, 2009-12-10, 11:45 PM | Message # 34 |
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| OK, but the upper special isn't really good... Uploading now, wait a bit
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MGSSJ2 | Date: Friday, 2009-12-11, 0:23 AM | Message # 35 |
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| OK, it's uploaded. Haven't tested it much though... Enough with hiding the link...
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asrwgm | Date: Friday, 2009-12-11, 0:40 AM | Message # 36 |
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| Alright, gotcha MG, I'll test it out when I get back home Added (2009-12-11, 0:40 Am) --------------------------------------------- Ok, just tried it out (lol I took my chances while the teacher was getting a cup of coffee) So far so good, the platforms work but only when your characters go against each other which is a good thing. Love how Mario plays. Keep it up MG
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MGSSJ2 | Date: Friday, 2009-12-11, 1:01 AM | Message # 37 |
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| Quote (V-Nix) the platforms work but only when your characters go against each other which is a good thing. Really? I haven't noticed I coded that. ? But glad you liked it V-Nix, expect more coming
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asrwgm | Date: Friday, 2009-12-11, 1:05 AM | Message # 38 |
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| Will be anticipating it. Gameplay is nice which is the key point for characters nowadays (aside from OMFG effects in some Jap creations lol)
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MGSSJ2 | Date: Friday, 2009-12-11, 11:01 PM | Message # 39 |
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| UPDATE: -Started coding Fourside. -Renember when I said there would be no pits? I lied . I tried to do one, with good results. EDIT: ANOTHER UPDATE -Finished Fourside! It works great, and doesn't mess up SFZ! It took me some hours to fix it... -Now I'll start anothe char (I'll do: char-stage-char-stage...). I'd like to start a new one, but I'll get my recent made Sonic with this Brawl system today! -If my parents don't get me out of the computer in the holidays (I spend 70% of my day on it...), I think I'll have this game finished for mid-february...
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Neo_Fire_Sonic | Date: Sunday, 2009-12-13, 4:22 AM | Message # 40 |
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| Quote (MGSSJ2) mid-february your not gonna end up like MageFX are you? I mean as in STF2 of course..
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MGSSJ2 | Date: Sunday, 2009-12-13, 6:07 AM | Message # 41 |
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| UPDATE: - I said I was going to start another char. I lied again. I figured out it will be better if I make Mario interactive with all the stages first, then I'll start coding the other chars. - Finished Peach's Castle. ANOTHER UPDATE - Finished Battlefield. - Started Hyrule Castle. - Vertical scroll was succesful. Here are the stages I made so far: Super Flat Zone Fourside Peach's Castle M&L Battlefield Quote (Neo_Fire_Sonic) your not gonna end up like MageFX are you? I mean as in STF2 of course.. Dunno what you're talkin bout
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squirrelking | Date: Sunday, 2009-12-13, 8:20 PM | Message # 42 |
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| MG, you used ness' portrait for mario
My site
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MGSSJ2 | Date: Sunday, 2009-12-13, 9:07 PM | Message # 43 |
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| Quote (squirrelking) MG, you used ness' portrait for mario I know, I edited Mario from my Ness and I've forgotten to change that sprite.
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asrwgm | Date: Sunday, 2009-12-13, 9:42 PM | Message # 44 |
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| lol, its just a test char so there will be mistakes here & there.
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MGSSJ2 | Date: Monday, 2009-12-14, 9:18 AM | Message # 45 |
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| UPDATE: -Finished Hyrule Castle (sorry for the delay I had a stupid problem with the initial Z Offset messing up when chars started in a different Y pos, but I fixed it). Pic: -The Onett stage will be CRAP, you'll only be able to climb the middle edifice. -Now I'll make... Umm... *goes to check his sprites* Yoshi's Island.
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