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Larxene 1.1 (**UPDATED**) Release By Ultraboard101
Ultraboard101Date: Sunday, 2012-03-25, 3:34 AM | Message # 1
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GET HER HERE - DOWNLOAD LINK

Larxene 1.0 *By Ultraboard101*

Who -
Larxene is a member of ORG 13 from Kingdom Hearts. She is very quick and uses the Lightning element.
I tried to reflect her speed in her gameplay, however she is somewhat weak when it comes to attack
power.

Info on creation -
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Hey all, so this is my 3rd character for my upcoming Kingdom Hearts Mugen Full game.
I made her in about 3 and 1/2 days, and i think she came out really well. I really love
Mutli claw level 3 super i gave her, i think its really great. A little bit of history
on this character, I was working on the project with someone named Laharl, but he
didnt want to put any work into the game so he quit the project. Larxene was the first
character he was making for the game. When he quit, i decided to re do her, and just so all
of you know i threw all of his code out and completly re did it, so all this code is orignal
to me. I hope you enjoy her! Thanks. And keep a look out for my full game coming out soon!
---------------------------------------------------------------------------------------

Move List -

Command List :

Combo 1 - {A A A}

Combo 2 - {B B B}

Knife Throw - {C}

Cartwheel {Crouch} + {C}

Launcher - {Crouch} +{A OR B}

Air Combo 1 - {Air} + {A A}

Air Combo 2 - {Air} + {B B}

Air Thunder - {Air} + {C}

SUPERS:

Clone Summon - {DOWN,FOWARD} + {A} (1000 Power Required)

Lightning - {DOWN,BACK} + {A} (1000 Power Required)

6 Way Lightning Strike- {DOWN,FOWARD} + {B} (2000 Power Required)

Lightning Beam - {DOWN,BACK} + {B} (2000 Power Required)

Lightning Lift - {DOWN,FOWARD} + C (3000 Power Required)

Multi Claw - {DOWN,BACK} + C (3000 Power Required)



Warhammer 40k Space Marines
---------------------------------------
Get it done.


Message edited by Ultraboard101 - Monday, 2012-03-26, 11:20 AM
 
abdullahsaurusDate: Sunday, 2012-03-25, 11:49 AM | Message # 2
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nice



Thank You Mugen Boy For Avatar
 
ScorpionDate: Sunday, 2012-03-25, 1:12 PM | Message # 3
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her moves seem a little op plus i would make it to where you can only do 3 clones or 2

plus its hard to land air combos when you knock them in the air

i like the character though good job happy



 
Ultraboard101Date: Sunday, 2012-03-25, 1:29 PM | Message # 4
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Hey guys thanks for the feedback. As for the air combo's being a little bit hard to do, i found if you press forward while jumping into the air after the launcher to do them, its much easier. But that isnt an excuse, im going to add a verison 1.1 VERY soon, i found a few debug errors, im going to add a superjump code after you do the launcher for better air combos, and also i got the official kingdom hearts stab/slash sounds from larxene herself that im going to switch with the current ones. Other fixes 1.1 will have are removed shadows form the lightning effects, a hitspark for the 3rd hit of the BBB combo, possibly all new hitsparks for her attacks, and possibly superports before her specials. As for limiting the clones, its something i deffinalty want to do, but this is my first time using clone codes so im a little bit unsure how to limit them. I have friends who are very skilled coders, and i will see what they have to say about it. Thanks for the interest guys, and expect an update sometime tomorrow, if not tomorrow, defiantly monday. And as usual, i will start my next WIP so keep a look out for that, haven't decided which member to do next however. Also, any other feedback is warmly welcome, Thanks guys.


Warhammer 40k Space Marines
---------------------------------------
Get it done.
 
N1nYoDate: Sunday, 2012-03-25, 4:08 PM | Message # 5
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Ultraboard101,

are you meant to be flying because if you do a special in the air able to move around the air XD
 
Ultraboard101Date: Sunday, 2012-03-25, 7:15 PM | Message # 6
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are you meant to be flying because if you do a special in the air able to move around the air XD

Oh shit no, what special was it?? and was it player controller or the AI doing it?



Warhammer 40k Space Marines
---------------------------------------
Get it done.
 
N1nYoDate: Sunday, 2012-03-25, 7:55 PM | Message # 7
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for example just do the lighting attack in the air xD
 
striderhienDate: Sunday, 2012-03-25, 8:21 PM | Message # 8
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from your command list i see that you're completely ignoring 3 buttons: x, y and z...

 
N1nYoDate: Sunday, 2012-03-25, 8:25 PM | Message # 9
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Quote (striderhien)
from your command list i see that you're completely ignoring 3 buttons: x, y and z...


thats their style i think it was same by aleixei's characters
 
Ultraboard101Date: Sunday, 2012-03-25, 9:17 PM | Message # 10
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Chibis shouldn't be more then 3 buttons, this character was made for a full game where all characters will use the same control sceme. And i will look into the attacks getting stuck into air, im working on a 1.1 right now thanks guys

Added (2012-03-25, 9:17 PM)
---------------------------------------------
Okay solved the air problem, stupid peice of code i overlooked in the CMD, i didnt limit the supers to only be done on the ground, thus when done in the air, it thinks your on the ground, hence the floating. Once i get all the debug's worked out and some sounds and hitsparks fixed, ill release a much better off update today, so be on the lookout for it later tonight. Thanks for the bug reports, please if you find more let me know asap.



Warhammer 40k Space Marines
---------------------------------------
Get it done.
 
N1nYoDate: Sunday, 2012-03-25, 9:20 PM | Message # 11
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Quote (Ultraboard101)
i didnt limit the supers to only be done on the ground,


LOl xD ok then ... ^^
 
Ultraboard101Date: Sunday, 2012-03-25, 10:14 PM | Message # 12
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yeahhh stupid error on my part sorry guys working on the deubg's now, even tho all of them are palfx errors with invalid mul codes, even tho i used the editor with the default colors to get them....doesn't really make sense but i will fix it.


Warhammer 40k Space Marines
---------------------------------------
Get it done.
 
tora2Date: Sunday, 2012-03-25, 11:09 PM | Message # 13
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3 button layout is how these characters will work please stop bitching about that. also I quit coding persay my own characters for this project but i am still helping ultraboard fix his bugs. that have been reported. in the update i hope everything will be fixed.



Xeno: It's like putting the number one in my alphabet soup, it's criminal.
 
sgn_15Date: Sunday, 2012-03-25, 11:19 PM | Message # 14
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Ultraboard101, can i use your effects and sounds?

 
striderhienDate: Monday, 2012-03-26, 0:17 AM | Message # 15
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i wasn't "bitching", i was simply pointing that out, if the whole mugen is going to have that set up i think it's a good idea.
mattaku... why do i always get to be the center of misunderstanding?


 
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