Well, I am making a multi-projectiles attack, but I have a problem.
I use the next SuperCtrl: [State Projectile]
type = Projectile
trigger1 = time >= 11
trigger1 = time % 5
projanim = 206
projremove = 0
projremovetime = 120-(time-11)
projID = 206
offset = (time-11)*15,0
This is coded so projectiles appears one every 5 ticks, from the 11th tick, and in a determined position over the previous one, dissapearing at the same time too. But when the projectiles starts, there is 1 missing every 4 projectiles. Example:
P-->P-->P-->P-->N-->P-->P-->P-->P-->N-->P-->P-->P-->P-->N-->...
P = Projectile
N = Nothing
Can somebody tell me why the 5th projectiles doesn't appear? Please help