How to fix hd sprites
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GojiMaster | Date: Wednesday, 2011-09-21, 6:05 AM | Message # 1 |
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| I have a few hd sprites, and whenever i use them in my sff, there is a black outline of it how to fix it
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sgn_15 | Date: Wednesday, 2011-09-21, 7:15 AM | Message # 2 |
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| there really is a black outline because you blur low-res sprites to make those kind of sprites. you use A in trans of anim or use similarly in cns if you prefer cns
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GojiMaster | Date: Wednesday, 2011-09-21, 4:31 PM | Message # 3 |
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| So what would be the code for that in the cns?
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sgn_15 | Date: Wednesday, 2011-09-21, 6:03 PM | Message # 4 |
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| i think you cant use this code for the projectile, for players with states (like player or helper) you can use the cns code below
type = Trans trigger1 = time < 256 trans = add
or use "A" (without the quotes and A should be capital) in "trans" in air (your animation file)
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