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How to fix hd sprites
GojiMasterDate: Wednesday, 2011-09-21, 6:05 AM | Message # 1
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I have a few hd sprites, and whenever i use them in my sff, there is a black outline of it how to fix it

 
sgn_15Date: Wednesday, 2011-09-21, 7:15 AM | Message # 2
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there really is a black outline because you blur low-res sprites to make those kind of sprites. you use A in trans of anim or use similarly in cns if you prefer cns

 
GojiMasterDate: Wednesday, 2011-09-21, 4:31 PM | Message # 3
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So what would be the code for that in the cns?

 
sgn_15Date: Wednesday, 2011-09-21, 6:03 PM | Message # 4
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i think you cant use this code for the projectile, for players with states (like player or helper) you can use the cns code below

type = Trans
trigger1 = time < 256
trans = add

or use "A" (without the quotes and A should be capital) in "trans" in air (your animation file)


 
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