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How to Setup Your Sprites to Work in MUGEN
LightmattDate: Sunday, 2011-03-13, 1:14 AM | Message # 1
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This tutorial is meant to show you how to create Mugen-ready sprites and how to import them into fighter factory.

Link to FF: http://www.virtualltek.com/downloads

Link to Paintshop: http://www.corel.com/servlet/Satellite/us/en/Content/1152796555406 (get the trial verison)

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Part 1:

Link for better viewing(Its clearer in 720p): Click me you fool!

Part 2:

Link for better viewing(Its clearer in 720p): Click me you fool!

There were a few notes I forgot to mention, but I don't they needed now.




Message edited by Lightmatt - Sunday, 2011-03-13, 1:15 AM
 
sweetfire13Date: Sunday, 2011-03-13, 5:03 AM | Message # 2
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I gotsa Question. Can you do this funky jazz on gimp?
Im meaning the palletting.
Meh, I'll just get corel but it would be nice to know.




Message edited by sweetfire13 - Sunday, 2011-03-13, 5:05 AM
 
LightmattDate: Sunday, 2011-03-13, 5:13 AM | Message # 3
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Quote (sweetfire13)
I gotsa Question. Can you do this funky jazz on gimp?
Im meaning the palletting.
Meh, I'll just get corel but it would be nice to know.

I think there is, but I couldn't figure out how. I do most photo-related work in either Paintshop or Photoshop.




Message edited by Lightmatt - Sunday, 2011-03-13, 5:14 AM
 
sweetfire13Date: Monday, 2011-03-14, 4:49 AM | Message # 4
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Hey, what program did you use for motion capture on your computer?
My computer too mighty for puny hypercam or camstudio , like russian bear.
I need something that will suit my computer.


 
LightmattDate: Monday, 2011-03-14, 6:47 AM | Message # 5
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I was using Camtasia Studio for the tutorial, and I use fraps for everything else.

Camtasia: Click me you fool!

Fraps:Click me you fool!




Message edited by Lightmatt - Monday, 2011-03-14, 6:50 AM
 
sweetfire13Date: Monday, 2011-03-14, 7:21 AM | Message # 6
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already half-way done spriting. My plans are coming into frutition

 
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