TS Luffy Walk Expansion
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JohnMega | Date: Monday, 2012-05-07, 9:31 PM | Message # 1 |
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| by yours truly(for the ones who dont know english very well, by me)
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BigDog | Date: Tuesday, 2012-05-08, 0:20 AM | Message # 2 |
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| Lol nice stuff i especially like ur avatar how do i put up one?
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JohnMega | Date: Tuesday, 2012-05-08, 0:48 AM | Message # 3 |
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| you go to your profile and click edit user details and go to upload own avatar and then browse for an image in your computer
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sgn_15 | Date: Tuesday, 2012-05-08, 6:33 AM | Message # 4 |
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| do those sprites animate well and smoothly? generally speaking without any specific style in mind, walk is normally at least 6 sprites. gb1 uses a lot more for better animation
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BigDog | Date: Tuesday, 2012-05-08, 9:01 AM | Message # 5 |
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| thnx
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BladeStorm_X | Date: Tuesday, 2012-05-08, 9:28 AM | Message # 6 |
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| Quote (sgn_15) generally speaking without any specific style in mind, walk is normally at least 6 sprites. Nope Ice says you don't need more than four if you do it right.
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sgn_15 | Date: Tuesday, 2012-05-08, 12:52 PM | Message # 7 |
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| Quote (BladeStorm_X) Nope Ice says you don't need more than four if you do it right. ohohohohohokay. if your"ass-kissee" said so
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JohnMega | Date: Tuesday, 2012-05-08, 7:37 PM | Message # 8 |
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| Quote (sgn_15) ohohohohohokay. if your"ass-kissee" said so dude that's kind of unnecessary, i just wanted to show my sprites i didnt know this would start some stupid fight
Message edited by JohnMega - Tuesday, 2012-05-08, 7:38 PM |
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XenoTehNoob | Date: Tuesday, 2012-05-08, 8:35 PM | Message # 9 |
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| Quote (JohnMega) know this would start some stupid fight No you didn't. sgn_15, This walk is meh. It needs more sprites.
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N1nYo | Date: Tuesday, 2012-05-08, 8:52 PM | Message # 10 |
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| well seing the last sprite jumping back to the first one in an animation kinda seems weird for me tooo
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Mugen_Boy | Date: Tuesday, 2012-05-08, 8:54 PM | Message # 11 |
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| I animated it and what I feel is that it needs a bit more frames because it looks like he's actually running rather than walking.
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JohnMega | Date: Tuesday, 2012-05-08, 9:57 PM | Message # 12 |
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| il fix it someday
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