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Position freeze
FuaDate: Monday, 2011-06-06, 11:49 PM | Message # 1
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I want my position during the state to be the same but whatever i try the enemy can still 'Push' the player with his body HOW I TURN INTO SOLID WALL (I want to allow enemy hit)
 
sgn_15Date: Tuesday, 2011-06-07, 3:26 AM | Message # 2
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Quote (Fua)
I want my position during the state to be the same

i think its posset with something as x and y i forgot what trigger to use as x and y value

Quote (Fua)
but whatever i try the enemy can still 'Push' the player with his body HOW I TURN INTO SOLID WALL (I want to allow enemy hit)

i think you should add blue clsn boxes then use nothitby


 
FuaDate: Tuesday, 2011-06-07, 3:06 PM | Message # 3
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u just commented without reading?
 
sgn_15Date: Tuesday, 2011-06-07, 5:40 PM | Message # 4
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Quote (Fua)
u just commented without reading?

huh?


 
FuaDate: Wednesday, 2011-06-08, 5:33 PM | Message # 5
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Quote (sgn_15)
huh? quote editable?


Nevermind just simple question no place for misunderstanding
What is the difference between Var and Parent Var?


Message edited by Fua - Wednesday, 2011-06-08, 5:34 PM
 
sgn_15Date: Wednesday, 2011-06-08, 6:05 PM | Message # 6
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parent var is used for the parent of the helper in relation to the helper itself
var is for the player itself to use on anything


 
FuaDate: Thursday, 2011-06-09, 6:11 PM | Message # 7
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The answer for my question, if someone arrived to my thread wondering, use PlayerPush function.

Message edited by Fua - Thursday, 2011-06-09, 6:11 PM
 
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