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What is the function of these sprites?
MGSSJ2Date: Friday, 2009-08-21, 3:15 AM | Message # 1
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MUGEN docs say that you have to implement the sprites of the gethit states with the axis on the middlebody or head, then add them with one or two numbers more of group than the original ones... I always put them, but in my A13 char I am doing right now I haven't implemented them and char seems to work all right... Same thing with GT Goku...
Anyone knows the real function of these?


 
buyDate: Friday, 2009-08-21, 7:16 PM | Message # 2
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Look at the chars from the best creators and copy what they do. If they don't add it must be useless, but if they do, then it must be usefull for sth.
 
striderhienDate: Saturday, 2009-08-22, 1:06 AM | Message # 3
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probably its useful cause some chars have grabs that get the enemy from his neck (like Setsuna)
i'm not really sure


 
MGSSJ2Date: Tuesday, 2009-09-08, 4:29 AM | Message # 4
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Quote (striderhien)
probably its useful cause some chars have grabs that get the enemy from his neck (like Setsuna)
i'm not really sure

I don't think so, they can use a TargetBind supercontrol, or change it on the HitDef.
Anyway, I will start doing chars within these and see what happens.


 
asrwgmDate: Tuesday, 2009-09-08, 4:34 AM | Message # 5
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They are called required sprites. If you use your char with winmugen_debug, it will detect a missing required sprites. Which is mostly used for throws, custom hitstates, etc.


 
MGSSJ2Date: Tuesday, 2009-09-08, 4:38 AM | Message # 6
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Quote (asrwgm)
If you use your char with winmugen_debug, it will detect a missing required sprites.

If you noticed a lot of my chars (maybe all of them) have debug errors.
Quote (asrwgm)
is mostly used for throws, custom hitstates, etc.

I have never seen a char using these sprites...


 
asrwgmDate: Tuesday, 2009-09-08, 5:04 AM | Message # 7
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KFM has those sprites & uses them for his throw & for the custom states of P2 when they are thrown


 
MGSSJ2Date: Tuesday, 2009-09-08, 7:03 AM | Message # 8
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Quote (asrwgm)
KFM has those sprites & uses them for his throw & for the custom states of P2 when they are thrown

LOL you're right. Anyway, probably only KFM makes use of them, cos it's eaiser to use TargetBind parameter.


 
asrwgmDate: Tuesday, 2009-09-08, 11:56 AM | Message # 9
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A lot of chars use them dude, look at all Cvs chars by Warusaki, DragonClaw, all characters by PotS, they all use them its a compulsory thing for chars to have.


 
MGSSJ2Date: Tuesday, 2009-09-08, 7:30 PM | Message # 10
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LOL you're right... Again.
OK I am going to add these sprites. Thanks for help.


 
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