Well, after learning the RGB method (thanks to Steve & Ryon), I decided to give it a shot using it.
I'm still developing it, trying to get some ideas. Oh & this stage is a Hi-Res stage Right now...
I've made a Stage Intro for it, some chars might clash their intros with the stage intro, so I made 2 separate def files for it, one with the intro & one with no intro.
How the stage Intro looks like
Without the Intro, only the text appears