mugen chars, rare characters
Mugen | CHAT | Vegeta AF & Vegeta Z - Forum | Registration | Login
[New messages · Members · Forum rules · Search · RSS ]
  • Page 1 of 1
  • 1
Vegeta AF & Vegeta Z
LegendTTADate: Sunday, 2012-08-26, 4:58 PM | Message # 1
Squire
Group: Users
Messages: 93
Awards: 0
Reputation: 3
Reproofs: 0%
Status: Offline
Info:



Video:



Links:



Secial Moves:



Sprite sheet by VEG.

Vegeta Transform v1.0

Info



Video:



Links:



Special Moves:



Normal sprite sheet, SSJ sprite sheet and effects from Gangsti's Vegeta.


Message edited by LegendTTA - Friday, 2013-02-01, 3:45 AM
 
IwannabetheminorotyDate: Sunday, 2012-08-26, 5:06 PM | Message # 2
Baby
Group: Users
Messages: 3
Awards: 0
Reputation: 0
Reproofs: 0%
Status: Offline
LegendTTA, 1 qeustion. When I're going to realise Naruto?
 
LegendTTADate: Sunday, 2012-08-26, 5:12 PM | Message # 3
Squire
Group: Users
Messages: 93
Awards: 0
Reputation: 3
Reproofs: 0%
Status: Offline
Quote
When I're going to realise Naruto?


Heh? Naruto is not even at my wips xd
 
IwannabetheminorotyDate: Sunday, 2012-08-26, 5:12 PM | Message # 4
Baby
Group: Users
Messages: 3
Awards: 0
Reputation: 0
Reproofs: 0%
Status: Offline
sad
 
abdullahsaurusDate: Sunday, 2012-08-26, 8:17 PM | Message # 5
Archangel
Group: contributor
Messages: 1805
Awards: 7
Reputation: 13
Reproofs: 40%
Status: Offline
Okay I Didn't Try It Though



Thank You Mugen Boy For Avatar
 
lol-samaDate: Monday, 2012-08-27, 3:59 PM | Message # 6
Hero
Group: contributor
Messages: 399
Awards: 0
Reputation: 10
Reproofs: 0%
Status: Offline
feedback :
the jump up seems to be misaligned with coming down jump
the air fire ball should have a more difficult command if its a special move
in the d,b,f,b move enemy looks bad in stand anim
im the forward x move use numexplod = 0 cuz lot of sparks appear
the final flash covers all the screen and it's unguardable a bit cheap imo
during the final explosion you have to bind vegeta to the aura effects
i think the combos are a bit too fast
you should add a lose anim
you have some debug errors fix them


 
LegendTTADate: Monday, 2012-08-27, 5:33 PM | Message # 7
Squire
Group: Users
Messages: 93
Awards: 0
Reputation: 3
Reproofs: 0%
Status: Offline
Quote
feedback


Well ... Thanks lol-sama. That was the first non stupid comment.


Message edited by LegendTTA - Monday, 2012-08-27, 5:47 PM
 
sho6898Date: Tuesday, 2012-08-28, 2:17 PM | Message # 8
Baby
Group: Users
Messages: 9
Awards: 0
Reputation: 0
Reproofs: 0%
Status: Offline
i have to say this is one dbz character that looks balance for once damage wise

 
LegendTTADate: Wednesday, 2012-08-29, 12:01 PM | Message # 9
Squire
Group: Users
Messages: 93
Awards: 0
Reputation: 3
Reproofs: 0%
Status: Offline
UPDATE cool
 
LegendTTADate: Saturday, 2012-09-01, 6:42 PM | Message # 10
Squire
Group: Users
Messages: 93
Awards: 0
Reputation: 3
Reproofs: 0%
Status: Offline
1.2 update

Message edited by LegendTTA - Wednesday, 2012-10-24, 8:24 PM
 
  • Page 1 of 1
  • 1
Search:

Copyright MyCorp © 2024 Create a free website with uCoz