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Cloud Strife released!!
MGSSJ2Date: Saturday, 2012-06-16, 10:06 AM | Message # 16
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Quote (cliffalphonse)
so you are making that char after all


Which of the 4?


 
НаруткаDate: Saturday, 2012-06-16, 10:10 AM | Message # 17
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MGSSJ2, perfect char,thx...good job biggrin
 
tora2Date: Saturday, 2012-06-16, 10:50 AM | Message # 18
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see ppl this is what you call balance. try it sometime :P. sephy will be in the same style look forward to that.



Xeno: It's like putting the number one in my alphabet soup, it's criminal.


Message edited by tora2 - Saturday, 2012-06-16, 10:52 AM
 
tora2Date: Saturday, 2012-06-16, 11:53 AM | Message # 19
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oh he coded ai? rofl.

the damages need fixing I am alredy talking to mg about this. thats also cause he refused to take away his power charge I was against it.




Xeno: It's like putting the number one in my alphabet soup, it's criminal.


Message edited by tora2 - Saturday, 2012-06-16, 11:54 AM
 
Leo116Date: Saturday, 2012-06-16, 12:11 PM | Message # 20
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Awesome character as expected from MG. Well coded and the moves with sword are amazing.


 
N1nYoDate: Saturday, 2012-06-16, 12:33 PM | Message # 21
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yes finnally thank you
 
sgn_15Date: Saturday, 2012-06-16, 1:05 PM | Message # 22
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wtf. 50+ mb. this better be worth the agony of downloading of my crappy connection. it better be

 
spritekeyfinderDate: Saturday, 2012-06-16, 1:05 PM | Message # 23
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At Last MG I was Really waiting for this Really biggrin biggrin biggrin biggrin biggrin

 
tora2Date: Saturday, 2012-06-16, 1:11 PM | Message # 24
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aside from overly high damages its highly worth it sgn the coding is superb for the most part but the damages is just yeah. gotta fix those super damages.



Xeno: It's like putting the number one in my alphabet soup, it's criminal.
 
N1nYoDate: Saturday, 2012-06-16, 1:13 PM | Message # 25
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Quote (sgn_15)
wtf. 50+ mb. this better be worth the agony of downloading of my crappy connection. it better be


If you've already seen the video preview you should know how the char is.
 
lol-samaDate: Saturday, 2012-06-16, 1:54 PM | Message # 26
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fuck played30 min but couldn't find something wrong
also i hope for you life that the "?" char is not from naruto dry


 
fadli_HULKDate: Saturday, 2012-06-16, 6:20 PM | Message # 27
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Woah finally released !!!
I never watch Final Fantasy but i like it !!! biggrin biggrin



 
NatsuDragneelDate: Saturday, 2012-06-16, 6:38 PM | Message # 28
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Quote (lol-sama)
also i hope for you life that the "?" char is not from naruto

up

btw nice char. 'nuff said



Batman+Natsu : level facepalm.
 
ScorpionDate: Saturday, 2012-06-16, 6:57 PM | Message # 29
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good character. now all that's left to do is a pallete swap for zack.


 
sgn_15Date: Saturday, 2012-06-16, 7:21 PM | Message # 30
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Quote (lol-sama)
fuck played30 min but couldn't find something wrong

there is always something to comment about. there is no such thing as perfect char
noob/fanboy alert

some things i noticed from watch mode, because i am tired from a saturday class to try it myself.
- dash or run effect is bound to char when he jumps, was that intentional ? i think it should not bind (effect stay on ground)
- the air attacks anims are too fast, it is just seeing the effect then done. for its ground combos, they are a bit better animation-wise than the air attacks, then again, it might just be me
- you should not be able to charge when you already have full power, both player and ai
- check debug mode, i swear i saw something related to palfx invalid value and also something float truncated to integer, but when i exit and started again, i did not see the palfx debug, several other messages as well
- the tornado or whatever air spinning attack being offscreen when he goes up is actually to my taste, but i think it is too long (duration of attack)
for others, idk about cloud so idk the concept of his powers


 
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