[Release] Mugen Story Mode 2.2a (Mugen Saga Creator Update)
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Kodi123 | Date: Tuesday, 2011-11-29, 1:47 AM | Message # 31 |
Baby
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| Hmm.. Nice program you made there, Hope to see more,
BTW
I made a Logo for myself and I need people's opinion on it:
I'll add some kind of nice Text on top later on. So, what do ya think guys?
Click Here if you're cool.
Lol I had to edit my signature as it probably was scaring some people XD.
Message edited by Kodi123 - Tuesday, 2011-11-29, 1:50 AM |
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Gozar | Date: Tuesday, 2011-11-29, 3:48 AM | Message # 32 |
Hero
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| I like it, but that sig creeps me the fuck out.
Dora, Dora, Dora, the explorer! >:3
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sgn_15 | Date: Tuesday, 2011-11-29, 5:27 AM | Message # 33 |
God
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| kamiloxnumetal, so basically this is like the thing we can use to make story mode mugen? i mean no chars aside from kfm? sorry if i sound stupid with these questions
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kamiloxnumetal | Date: Tuesday, 2011-11-29, 5:39 AM | Message # 34 |
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| Quote (sgn_15) kamiloxnumetal, so basically this is like the thing we can use to make story mode mugen? i mean no chars aside from kfm? sorry if i sound stupid with these questions
jaajja obviously you can use another chars not just kfm , my program only show a story and launch mugen with certain commmands (quick versus command line mode, specifing chars, rounds to win and another details of battle run mugen.exe -h for details and analyze the results of the battle log file)
check this video it has another chars http://www.youtube.com/watch?v=rENn0aWwtWU
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KIX | Date: Tuesday, 2011-11-29, 12:41 PM | Message # 35 |
Archangel
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| cool
http://neuropod.net/imagehost/uploads/c51c674fa9ef4160d2c1ea14a9859c4f.gif <---- 5%
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NatsuDragneel | Date: Tuesday, 2011-11-29, 1:52 PM | Message # 36 |
The Chosen One
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| hot
Batman+Natsu : level facepalm.
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kamiloxnumetal | Date: Thursday, 2011-12-01, 9:12 PM | Message # 37 |
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| people check the last 2.1d update, fixed many bugs xd
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Kodi123 | Date: Monday, 2011-12-05, 8:13 PM | Message # 38 |
Baby
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| kamiloxnumetal
I have a good idea for you, If you could add option that player have to finish enemy with a certain attack, combination or special and that it could be triggered by certain percentage or number of enemy's health..
BTW The updates are better and better thanks for your great work!
Click Here if you're cool.
Lol I had to edit my signature as it probably was scaring some people XD.
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fûmetsu_mangekyô_sharinga | Date: Monday, 2011-12-05, 10:49 PM | Message # 39 |
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| Not for nothing, but I need a tutorial to make a story mode with battle and a video and I ask: For create a determinate number of battles and videos I use the Story Mode or the Saga Mode?
PD: It's awesome!
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Rub | Date: Tuesday, 2011-12-06, 10:43 PM | Message # 40 |
Squire
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| fûmetsu_mangekyô_sharinga, read readme file!
RP-Sasuke-R - 100% RNaruto-Rub(full modes) - 79%
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kamiloxnumetal | Date: Thursday, 2011-12-08, 7:06 PM | Message # 41 |
Baby
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| First sorry for not answer in days, i'm entered to the university this week so i don't have time xd
Quote (Kodi123) kamiloxnumetal I have a good idea for you, If you could add option that player have to finish enemy with a certain attack, combination or special and that it could be triggered by certain percentage or number of enemy's health.. BTW The updates are better and better thanks for your great work!
mm sorry but my program only detects if you win or lose the battle, it can't interfere with battle triggers and all that but you can code it in the characters using triggers, use something like mortal kombat project fatalities, so if you use certain attack you will win and if not use triggers to kill your character and refill the enemy life xd
Quote (fûmetsu_mangekyô_sharinga) Not for nothing, but I need a tutorial to make a story mode with battle and a video and I ask: For create a determinate number of battles and videos I use the Story Mode or the Saga Mode? PD: It's awesome!
There's no saga mode man xd, sagas are just a thing to group the storys
STORY MODE -> SAGAS MENU -> SAGA1,SAGA2,SAGA3
SAGA1 -> STORY1,STORY2,STORY3
SAGA2 -> STORY4,STORY5
SAGA3 -> STORY6
In the story creator you can define a determinated number of battle videos and all that But you have to add the story to a saga and you need to add the sagas to the "sagalist.sdef" file
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reddrag | Date: Thursday, 2011-12-29, 5:24 AM | Message # 42 |
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| i gots a question when i made a saga i tried to have a simul battle but everytime i make it to dat point in the story tha mugen crashes and says *player cache too small*
WHAT DAT MEAN??? does it work for simul battlesAdded (2011-12-29, 5:24 AM) --------------------------------------------- soooo has anyone been able to do a simultaneous battle with the story mode or is it just me
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