Feedback: Lots of Bugs -Missing required sprites (Man, I'm getting tried of typing this line; and yes you need them)
Look at spr.gif in the Docs folder to find out what those are.
-Debug errors on state 220
Hit ctrl+d to find out whats wrong with your afterimage
-Alot of animations have too many clsn2's (blue boxes) use 2-3 boxes.
-Sprites could use some cropping
-There's smoke on his running sprites. (So whoever ripped the sprites did a very shitty job)
-Some sprites are cropped incorrectly.
-Animation 220 is nothing but Clsn1's (red boxes) WTF! I can't hit him in state 220; also that move does WAY TOO MUCH DAMAGE!!! Three pushes of a button and I win?
-Same thing for 230
-Alot of animations like standard jumping attacks are incomplete
-Sounds have background noise; if you want I ripped this character's soundbits from DS game. You can find them here
Bottom line: This character feels far less than a beta, even an alpha, you need to take this back to the drawing board and rework the whole thing.