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Soi Fon Update
ŁfenrirŁDate: Sunday, 2010-05-16, 3:25 AM | Message # 1
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here is my updated Soi Fon
updates made:
Added Sound
Fixed CLSN boxes
Fixed Suzumebachi
Added Shunko
Modified x attack


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asrwgmDate: Sunday, 2010-05-16, 4:26 AM | Message # 2
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Cool, gonna try her out soon


 
ŁfenrirŁDate: Sunday, 2010-05-16, 6:52 AM | Message # 3
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can't wait for the feed back happy

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uzumakisDate: Sunday, 2010-05-16, 7:10 AM | Message # 4
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i have to increas her size she is a little small


 
ŁfenrirŁDate: Sunday, 2010-05-16, 7:15 AM | Message # 5
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Quote (uzumakis)
i have to increas her size she is a little small

well I didnt want to make her to big since she is only 4"11 I tryed to keep her poportions right but by all means do what makes you most comfortable with her


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asrwgmDate: Sunday, 2010-05-16, 8:26 AM | Message # 6
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Ok here's some feedback:

- there is one debug error saying, "Soifon (56) in state 191: changed to invalid action 191", try checking that statedef
- attacks still have infinite priority, here's a guide how to avoid infinite priorities: http://mugen-wiki.info/index.php/Main/InfinitePriority
- D,F, + x or y is still overpowered I see & can't hit the enemy if they are too close
- the "b" button move does not work somehow

Anyway, all in all, great update keep up the good work fenrir happy



 
ŁfenrirŁDate: Monday, 2010-05-17, 7:28 AM | Message # 7
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Quote (asrwgm)
- D,F, + x or y is still overpowered I see & can't hit the enemy if they are too close

thank you once again V-nix; about that attack I was doing some thinking: In the anime It is a two hit kill so I thought maybe I should keep it missing if you use it to close just to make it hard to hit the opponet. Do you think maybe I should make it cost 3000 power for each attack and make the command a bit more difficult to use?


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koniaDate: Monday, 2010-05-17, 8:38 AM | Message # 8
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yea you should do that
but what about if her life is low she can perform the second strike with no power?
 
ŁfenrirŁDate: Monday, 2010-05-17, 8:46 AM | Message # 9
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Quote (konia)
but what about if her life is low she can perform the second strike with no power?

it's a nice sounding idea, but wouldn't that make it to easy to win?


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koniaDate: Monday, 2010-05-17, 8:51 AM | Message # 10
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well depending....but can it have a way for her to somehow perform the second strike in quick sucession to the first.....what if there's a different command for a second strike where either her life is taken instead of power OR that the second strike does a fixed amount of damage?
 
ŁfenrirŁDate: Monday, 2010-05-17, 9:01 AM | Message # 11
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Quote (konia)
what if there's a different command for a second strike where either her life is taken instead of power OR that the second strike does a fixed amount of damage?

well its a really good idea but I would like to try and stay with the anime as much as possiable and when she fights yoruichi this attack does no physical harm to her, and she uses it like constantly through the majority of the fight. Now if I made her bankai for example then that attack would take half a life to perform.


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koniaDate: Monday, 2010-05-17, 9:11 AM | Message # 12
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well i suppose so ŁfenrirŁ, but my idea was for an alternate second attack
btw say you were to make her bankai who was gonna edit the sprites?
 
ŁfenrirŁDate: Monday, 2010-05-17, 9:51 AM | Message # 13
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oh no I was useing that for an example so for the confusion

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