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How to rotate sprites
MGSSJ2Date: Sunday, 2009-10-25, 2:59 AM | Message # 1
Mystic Coder
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I know there's a SuperControl in MUGEN that allows to "rotate" the char's sprites. Can somebody teach me to use it? Thanks.

 
buyDate: Sunday, 2009-10-25, 4:14 PM | Message # 2
Angel
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You can rotate on figther factory or use angledraw. Sctrls on the docs

Draws the player (for 1 frame) rotated about his axis by the angle set by the AngleSet controller. When facing right, a positive angle means a counterclockwise rotation.

Required arguments:

none

Optional arguments:

value = angle (float)

Sets the drawing angle.

scale = xscale, yscale (float, float)

Scales the player sprite.

Notes:

Rotation/scaling does not affect the player's collision boxes.

 
MGSSJ2Date: Sunday, 2009-10-25, 7:52 PM | Message # 3
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Thanks buy.

BTW the rotate function of FF is horrible.


 
buyDate: Monday, 2009-10-26, 4:30 PM | Message # 4
Angel
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BTW the rotate function of FF is horrible.

I know. Only a few angles.

 
MGSSJ2Date: Tuesday, 2009-10-27, 6:21 AM | Message # 5
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It works. Thanks buy.
This will be useful when making certain throws (like Ness ones), or for making shurikens rotate.


 
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