Better than the half-finished character Ariclenes 'released'...but there are still some glaring issues. -Sword Swing Effects should be separate, and coded as explods with alpha added. Right now they are opaque, and look blocky.
-The hyper tornado sprite on 'Kyoraku's Hyper' at the end is ridiculously pixel-lated. Downsize it.
-Hyper background looks pixel-lated. Zoom it out,and make multiple to cover the screen
-Thrown sprites are missing
Gameplay wise...
-Infinites are easily set up. Tapping Forward and 'x' repeatedly in the corner makes it impossible for the opponent to get out.
-Stylistically, Shunsui seems more suited to running around than flash stepping everywhere like he does here. However, all your characters have a flash step in place of a run.
It's decent for a beta release, but with a little touching up, it could be even better. It's better than the other stuff you've released though.
7/10